July 2008

We will be at Meeting Room H-40, Hall 1, Biz Center at the Game Convention at Leipzig.
See you there from 20th to 25th August 2008!






May 2008

We were at the Lara Nite

Gerhard & Chandra Schanz celebrated the Lara Nite Gala in Munich, where the Lara Awardees were honoured, with industry veterans. Here are some moments in pics…


with Holger Strecker of RTL

with Herald Hesse, Chief Ed. Gamesmarkt & host of Lara Nite

with Markus Malti of TGC

with Martin Bachmayer of Microsoft

with Karsten Otto (Crimson Cow), Axel Ruske & Markolt Heimann (Braingame) left to right

with Roger Swindells (Ascaron), Holger Floetmann (Ascaron), Pierre Ortolan (Kochmedia, Fr) left to right

with Alessandra Geisel (Ms. Germany 2007) and actress Davorka Tovilo

with Knut Jochen Bergel (Codemasters) and Arwed Ralf Grenzbach (Nickelodeon Viacom) left to right

Karsten Otto and Mark Moehring (ME Enterprises) left to right

with Stephan Weyl (Atari)



with Carsten Fitchelmann (Deadalic)

dining with Thomas Badduff (Realnetworks)

with Markus Windelen (DTP) & Markus Wiedemann (Sega)
with Marc Moehring, Markus Windelen and Arne Peters (CDV)



April 2008

Worldshift finds home at Playlogic

SIC is pleased to have licensed WORLDSHIFT, a unique RTS with MMO features developed by Black Sea Studios and produced by RTL under their BLACK Inc. label, to Playlogic International N.V..
Playlogic has the rights to release the title in North America and all European territories except Spain, Italy and Czech Republic.



FX Interactive to publish Worldshift in Spain and Italy

SIC has great pleasure in announcing the closure of a deal with FX Interactive based in Spain for the rights of WORLDSHIFT, by Black Sea Studios, for territories of Spain and Italy.



Schanz Consultancy with Spanish Studio “Enigma” strengthens!

As the RTS on PC, War Leaders-clash of nations ( www.war-leaders.com ) the biggest project from the Spanish Studio Enigma enthrals players in Germany, Schanz International Consultants ( SIC ) are about to sign a North American publisher for the title. Amidst all this, SIC and Enigma have agreed to continue to work together to strengthen the Spanish Studio’s business development. On this occasion, Enigma S.P. has opened it’s doors to the developer’s official portals at www.enigmasp.com and declared SIC to be it’s licensing partner for future projects.

Alberto Domínguez, founder and Producer at Enigma Software Productions says: on the occasion of the official web site of Enigma S.P., we are very pleased to continue the partnership with Schanz Consultants and we are sure that with Axón as our investors and Schanz as our consultants, we will have a strong future as an independent developer”.

Chandra Schanz, Director of Schanz International Consultants says” Enigma’s history as a developer is very much bound to our company’s history as licensing consultants and the renewed partnership is a reflection of the trust in each other that we share. We will exploit Enigma’s potential to the fullest in the near future”.

Enigma is soon to announce it’s next big project as War Leaders-clash of nations goes gold for all territories.



WorldShift Release

WorldShift will be on shelves on 8th May 2008 in German territories - published by RTL Games under their Black Inc. label in distribution with NBG.
ROW publishers to be announced soon!



March 2008

Time to go to war with War Leaders-clash of nations!

War Leaders: Clash of Nations (by developers Enigma SP) is the most
comprehensive PC game of all times on the subject of the Second World War.
A game that all strategy fans have been waiting for which allows you to slip in the roles of the
seven most important real Leaders of the war and to control all determining aspects of a big war!!!

Players can experience a gigantic variety of gameplay by playing two clearly differentiated but integrated MANAGER part (a turn-based MANAGER part with construction of armies, development of technology, establishment of diplomatic and trading agreements, etc ) & an RTS part (dramatic and visually amazing RTS battles, with hundreds of units in wonderful landscapes staged all around the world with very innovative game mechanics ).
The game offers 250 different units, 41 different maps, all the nations and 175 regions along the entire world to explore and use.

War Leaders will be released in German territories on 28th March by TGC (The Games Company).
Other releases will follow: Atari in Easter Europe & Taiwan, MicroApp in France, Zoo Co. in Japan.
Schanz International Consultants ( doing exclusive licensing for developers ) is now looking to finalising partners in remaining territories.



RTS, WORLDSHIFT thunders in to open Beta!

The cyber-fantasy, Sci-Fi real-time strategy game on PC by RTL Games ( developer Black Sea Studios ), has opened up to players offering Beta testing on FilePlanet (http://www.fileplanet.com).

The players will get to play this fast-moving game with intricate tactical battles, and an epic story as it goes on the way to going GOLD. In WorldShift, the developer has interwoven the best elements of real-time strategy and MMO games to create an innovative and uncomplicated mix that will enthrall both RTS veterans and newcomers alike. The game is path-breaking with unique MMO features and brings new life in to the strategy genre.

We welcome you to participate in the open beta of this real-time strategy spectacle.

Schanz International Consultants, as the exclusive licensing partner for Worldshift is in the process of finalizing publishing partners in each territory ( the title is to released in Germany by RTL and distribution by Activision on 17th April 2008 ).



February 2008

Witches News

Some great screens have arrived for action adventure WITCHES ( PC, 360 and PS3 )
Witches is developed by Revistronic in Spain and is exclusively being licensed by Schanz International Consultants who are currently looking for world-wide publishers for the title.



January 2008

Worldshift comes to SIC portfolio!

Schanz International Consultants will offer their services to RTL Games to find the right co-publishing partner for their Black Inc. label title, WORLDSHIFT ( the unique RTS on PC ).
WorldShift is a next-gen cyber-fantasy RTS game designed to be quick and very easy to learn and play. It offers hectic, fierce encounters all around the Earth and a fascinating story uncovering ancient secrets about the true nature of the Shard and the Plague. But also, WorldShift introduces many features new to the genre, like modifiable factions, unqiue cooperative multiplayer gameplay, and more.

Worldshift will soon be available for a closed Beta test and be released in Germany end of March 2008 by RTL in distribution with NBG. SC is discussing with publishers for a co-publishing deal for rest of the world ( except Russian ( Akella ) and German territories ).



SIC will be present at GDC at the German pavilion, 6105 North Hall San Francisco from 18-20 Feb. 2008.
We welcome our partners & clients to set up meetings.
See you soon again! :)



SIC Team wishes all publishers & developers, retailers and consumers, out-sourcing and special agencies - A VERY HAPPY & successful Gaming year!


October 2007

SIC partners with Playlogic Entertainment Inc. for Simon The Sorcerer 4!

We are pleased to announce that Simon The Sorcerer 4 by RTL Games is now in Playlogic's portfolio for worldwide publishing ( except Germany, Austria, Switzerland, Czech Republic, Slovakia, Poland & CIS)


September 2007

WAR LEADERS: clash of nations, the game many strategy fans have been waiting for is soon to be Beta!!!

Deidesheim, September 28, 2007 - Assume the role of one of the major historical characters of WWII, and lead your nation to victory with the help of your allies, or go even beyond and conquer the world, or change the course of History!
RTS War Leaders: clash of nations is a game with additional turn-based MANAGER part with construction of armies, development of technology, establishment of diplomatic and trading agreements, etc..., combined with dramatic and visually amazing RTS battles, with hundreds of units in wonderful landscapes staged all around the world with very innovative game mechanics. War Leaders is the most complete WWII game ever.

The licensing Company Schanz International Consultants is pleased to release a rush of new screens. The game will be published by The Games Company in German territories, by MicroApp in French territories, by Atari in Eastern Europe and Taiwan, Akella in Russian territories and Zoo in Japan. Publishers in remaining territories will soon be announced.

For more on War Leaders: www.warleaders-game.com


August 2007

SIC is pleased to have concluded a catalogue deal at GC in Leipzig for the RTL games:

Biathlon 2008 [Sports] (PC & PS2)
Winter Sports 2008 [Sports] (PC, PS2 & Wii)
Crash Time [Racing] (PC &Xbox 360)

with Conspiracy Entertainment of Santa Monica, USA. We wish the partnership great success!




Schanz International Consultants adds another bewitching title - WITCHES - on 360, PS3 and PC in partnership with developer Revistronic of Spain to their portfolio:


Deidesheim, August 03, 2007 - Project WITCHES (Provisional Title) available w/w is a third-person action adventure game developed by Spanish developer, REVISTRONIC.
In WITCHES players find themselves in terrifying dark surroundings in an epic struggle for survival in order to take freedom and peace to an oppressed medieval kingdom.
Across a landscape of devastation, players manage a squad of Witches, sultry warriors that still resist the dark will of the Evil Lord and his horde of awful creatures and lead the rebellion against his satanic power. Above all, it is a game where teamwork is vital: all modelling, levels and scenes are designed to promote cooperative play.

Gerhard Schanz of Schanz International Consultants says that " we have been following the progress of the WITCHES title and the progress of the engine at Revistronic and are very glad to renew our partnership for a title that is beginning to look bewitching!"

Daniel Parente, Managing Director of Revistronic says that "Witches is a very ambitious project and we all trust this new collaboration with Schanz International Consultants will make it a great success."

Witches will be showing at the SIC meeting room at the Game Convention in Leipzig.

For more on Witches: http://www.revistronic.com/web-corp/card-witches/index.htm


July 2007


Schanz International Consultants (SIC ) to exclusively license RPG "Dimensity".

Deidesheim, July 23, 2007 - Schanz International Consultants has added PC title DIMENSITY (RPG with strategy elements ) which will go gold in August 2007 to it's portfolio for the games Convention.

Dimensity is an innovative RPG on PC platform which successfully combines the best of classic role-play and modern strategic elements. It invites you to take journeys, lead armies, achieve honourable goals, unveil mysteries by involving yourself in unpredictable struggles.

Driven by an intensive, unique story with smooth and intuitive gameplay, the player is promised exciting, dense action in close identification with the hero in a detailed world. He can join in on the endless single play sessions and exciting multi-player levels where you can export your character to wherever you want to go! Play in a vast world leading one of four totally different races, learn new skills and obtain large number of weapons, armour and items. The specially created role playing system gives freedom to build your main characters and combines well with the traditions of the strategy games. At your disposal will be many units and buildings to gather an army, miscellaneous quests during a mission.

Gerhard Schanz, Managing Director of SIC says, "we are pleased to represent Dimensity from Dagger Games. Publishers will be excited about the uniqueness of game-play as well as the fact that it is in final stage of development".

Hristo Velchev - Manager of Dagger Games Studio says, "We are very pleased to have such experienced and estimated partner as Schanz International Consultants (SIC ) for our new title Dimensity. We wish to everybody who will be in touch, to enjoy Dimensity as much as we enjoyed to creating it."


For more on Dimensity - www.dagger-games.com


June 2007

BLACK SEA STUDIOS UNVEILS WORLDSHIFT ( former working title EXTINCTION re-named to WorldShift ).

Deidesheim, June 06, 2007 - Our partner studio - Black Sea Studios - the developer behind the highly rated strategic simulation Knights of Honor, announced WorldShift today. WorldShift is a next-generation, cyber-fantasy RTS game set in a dark future of Earth, where today's civilization is only a fading mysterious legend. With WorldShift, Black Sea Studios are again offering really different, unexplored view on the RTS genre and a lot of deep, addictive gameplay.

More information about WorldShift is available at: www.worldshift-game.com


May 2007

The Story-Intensive RPG: Grotesque - Heroes Hunted


Deidesheim, May 11, 2007 - Schanz International Consultants and their partner Developer Silent Dreams are gearing up to present the very special atmospheric fantasy RPG: Grotesque - Heroes Hunted, to publishers.

There has been a lull for some time and over the last half an year the team was busy improving Grotesque, both technically and design-wise based on publisher feedback. It will now be proudly unveiled again in it's improved form.

Grotesque - Heroes Hunted is a deep fantasy RPG and is considered in direct competition with Oblivion, Gothic and Two Worlds. As opposed to the modern classic RPGs, or all action RPGs, Grotesque focuses on a very intensive and atmospherically dense story line, which, through its elements of black humour, party battles and striking characters reminds one of the cult classic in RPGs, Planescape Torment.

Rayk "DeadPoet" Kerstan, Creative Director of Silent Dreams says, "Whilst we were revising the graphics and technology, we set ourselves another big target. We want to release the most story-intensive game that has appeared over the last few years. For many years it is exactly the story and interesting characters that have been totally neglected, because the focus has been on a massive world and optimal freedom - this has been generally related to coincidence-based actions and generated characters, but a thread leading the gamer throughout the game has been missing, and that is exactly what we are now putting back into place."

Just imagine, you wake up one day and find yourself suddenly transported into a totally different world.

The story of Grotesque concerns Roger Sun, an everyday hero from the present, who is neither particularly strong nor particularly honourable. He is the guitarist in a heavy metal band, loves animals and is a huge fan of RPG and adventures. Through a mysterious artefact, a richly decorated antique mirror, he is sucked into another world and lands, complete with his lounge furnishings, right in the midst of a conflict between the alliance of humans and elves and grass-like creatures.
It seems as though the eternal battle between light and dark of this game that has been going on for years suddenly becomes serious and turns to become his reality. But Roger had never realised that a hero's life, as a prospective chosen one, would be anything like this.
The forces of the light that Roger urgently needs as co-combatants and friends, emerge mostly as arrogant, egotistical and to some extent even engage in inter-fighting. When the vampires, Dawnclaude & Solithaire, appear and with sadistic fiendishness hunt down anything human, it becomes quite clear that they are merely the forerunners of a very angry and murky power, a power that would not remain unaware of the sudden appearance of Roger Sun...

Gerhard Schanz, the Managing Director of Schanz International Consultants says, "Over the next few months we will disclose further material from Grotesque - Heroes Hunted from Silent Dreams, where it will become obvious how Grotesque can be distinguished from the monotony of Action RPGs. Indeed, Grotesque will be a treat to the RPG community and also encourage and attract new players to join this unusual saga with the hero of Grotesque"!

In order to be able to implement this also from the technological point of view, Silent Dreams works together with some famous Gothic graphic artists. This includes the Lead Artist of the Gothic series, Horst Dworczak.

Players and RPG fans are encouraged to actively contribute to the Grotesque forum, where the developers are always available for contact.

Grotesque - Heroes Hunted is announced for release in 2008. The publisher for the Russian territory is Akella. Licensing partners for Europe and world-wide are under consideration.

You can find new screens and the factsheet on the following direct link:
ftp://Grotesque-Screens-11-05-07:wT4n1drP@schanz.dyndns.org

More on Grotesque and Developers at www.grotesque-game.com



We will again be at GC 2007 in Leipzig –meeting room E 56 at GC Business Center
– do drop by or fix a meeting in advance to check out the latest in our portfolio.


March 2007

RTS, War Leaders: Clash of Nations lands in Zoo portfolio in Japan.

Deidesheim, March 30, 2007 - The game many strategy fans are waiting for - War Leaders: Clash of Nations - by Spanish developer Enigma Software Productions and licensed world-wide by Schanz International Consultants has been signed for Japan by Zoo Corporation. The game has a unique mix of a rich MANAGER part combined with spectacular RTS battles. It aims to be one of the most complete and enriching gaming experiences ever set in WWII, by offering the chance to play the whole conflict from start to end, with all countries involved. What is more-the player has the chance to playing a "fictional-history" game, which truly allows feeling the power of changing the course of WWII history!

Mr. Shusuke Fujii, VP of sales at Zoo Corporation says, "We are very excited to bring a premium game such as War Leaders to Japanese gamers."

Gerhard Schanz, Managing Director of Schanz International Consultants and Alberto Dominguez Aguilar of Enigma Software Productions say, "we are very pleased that the title will be localised & released by the prestigious Zoo Corporation publishers in Japan."

War Leaders is expected to be in the shelves the winter of 2007 and available for licensing with Schanz International Consultants.

For more on War Leaders-Clash of Nations - www.warleaders-game.com

On Enigma Software Productions - www.enigmasp.com


February 2007

Infernal will be on the European shelves in February

Schanz International Consultants is thrilled to mention that our action title "Infernal" from our partner Metropolis Software in Poland is receiving rave reviews.

The game is being published by Playlogic and distributed by Eidos.
Expect to see it on the shelves in Europe on 23 rd Feb.


January 2007



Gerhard and Chandra Schanz will attend GC at San Francisco
from 5. - 7. March 2007


December 2006

Schanz signs with RTL Enterprises GmbH

Schanz International Consultants is very pleased to have signed with RTL Enterprises GmbH for licensing their products in UK & North America.
SIC will represent an exciting range of following products in these markets:

  • Alpine Ski Racing 2007 (PC&PS2)
  • Biathlon 2007 (PC & PS2)
  • Skijumping 2007 (PC & PS2)
  • Winter Games 2007 (PC & PS2)
  • Alarm für Cobra 11 – Nitro (PC)
  • Simon, the Sorcerer (PC)
  • HomeTeam – The Footballmanager (PC)
  • Zoom Paparazzi in Action (PC)


    October 2006

    Crash Dummy Vs The Evil D- Troit finds publishing homes

    Deidesheim, October 20, 2006 - Developers, Twelve Interactive & their licensing consultants, Schanz International Consultants (SIC) are happy to announce the licensing of the compelling and addictive title, Crash Dummy Vs The Evil D- Troit on five SKUs ( PC, PS2, DS, Wii and PSP ).

    While PC & PS2 SKUs are licensed to Lexicon Entertainment, the DS, Wii and PSP SKUs are licensed to Oxygen Interactive Software LTD - both UK based publishers.

    Giuseppe Crugliano of Twelve Interactive says, "we are very pleased that Crash Dummy Vs The Evil D- Troit has found publishing homes in UK. The professionalism of both publishers makes us feel confident of success in the market. From our side we will do all to make our game competitive and fun for our gamers"

    Gerhard Schanz from SIC says, "we have great faith in Crash Dummy & Twelve Interactive. We are also in discussions to put up the title on 360 live arcade. I am sure our partnership will result in many successful games together".

    Crash Dummy Vs The Evil D- Troit is an action arcade game that takes full advantage of the Vicious Engine with it's built-in physics module. The player can interact with a large number of objects: he can move cases, roll barrels, use hooks and ropes in order to climb and swing, destroy walls with his head, and make pylons and poles fall while doing actions in an exhilarating and extensive range of movements and fighting styles. The game promises to be totally addictive & appealing to both the casual and hard core gamer.

    More about Twelve Interactive at : www.twelvegames.com


    September 2006

    RPG "Grotesque" finds home in Russia


    Deidesheim / Germany, Tuesday, 27th September 2006 Silent Dreams and Schanz International Consultants are pleased to announce that a publisher for the Russian market has been found in "Akella" with regard to the forthcoming unique fantasy RPG "Grotesque - Heroes Hunted". Akella, a publisher based in Russia has sold, among others, the RPGs "Gothic2", "Sacred", "Everquest 2", "Final Fantasy XI", as well as other famous games such as the "Prince of Persia" trilogy or "Painkiller" within Russia.


    Olga Pak from Akella says: We are greatly pleased to publish the game Grotesque: Heroes Hunted at the territory of Russia. It is a real enjoyment to deal with the game in which considerable part of oddball humor makes nice addition to high-quality graphics and exciting gameplay. We are not tired of role-playing games. Akella has already published a few projects of this genre. But Grotesque: Heroes Hunted became for us absolutely new experience. Our localization department will work hard to preserve original humor and charming atmosphere of the game.

    Rayk Kerstan, Project Director of Silent Dreams: "This cooperation with Akella is a great coup for Silent Dreams.
    Akella has proved with other popular RPG's, that "Grotesque" will be incorporated into a very good and experienced portfolio from which the Russian market will profit. At the same time we can continue to work on the high quality of Grotesque."

    Grotesque - Heroes Hunted is a classical, beautiful fantasy RPG, where however, humorous adventure elements also cater for very refreshing cunning in the game. With its distinctive characters, the diversified game play and the exciting strategic battle system.

    Grotesque is likely to achieve cult status amongst RPG fans.

    More on Grotesque at www.grotesque-game.com


    July 2006

    Schanz International Consultants (SIC) will be exhibiting at GC 2006 in Leipzig/Germany at Business Center/Halle 2, D41

    Deidesheim, July 20, 2006 - SIC will be exhibiting for the first time at GC 2006 and will present its portfolio to publishers and press in pre-scheduled meetings.

    Amongst the titles will be the unique RPG, Grotesque - Heroes Hunted (www.grotesque-game.com)
    and Action Adventure The Shadow of Aten (www.theshadowofaten.com)

    The titles have already received much attention by both, publishers and press and SIC expects to identify interested publishers for both titles during the four days at GC in Leipzig.


    May 2006


    New 3D RPG game "Grotesque - Heroes Hunted" now in Schanz portfolio for exclusive w/w licensing.

    Deidesheim, May 03, 2006 - Schanz International Consultants (SIC) is very pleased to present the upcoming RPG with a humorous and emotional twist for exclusive w/w licensing from it's German partner Studio Silent Dreams:
    "Grotesque - Heroes Hunted"

    The unique game ( first SKU on PC ) offers an easy to control fight system with amazing gameplay, hilarious dialogues and outstanding next generation graphics. Gamers will play in the colourful fantasy world of Grotesque which is inhabited by distinctive characters taking on the Role of Roger Sun, a big RPG Fan of present times, who suddenly wakes up in the medieval world of Grotesque with a lost memory and a conviction that he has to save this world!

    Pleased to be signing "Grotesque - Heroes Hunted" , MD of Schanz International Consultants, Gerhard Schanz says: "The unique and innovative concept of Grotesque as an RPG parody with it's advanced technology, will tickle every fan of the RPG genre!"

    Rayk Kerstan, co-founder of Silent Dreams comments: "Silent Dreams team is looking forward to a most exciting and fruitful co-operation with Schanz International Consultants pertaining to the commercialization of our newest RPG, "Grotesque". Due to their knowledge and expertise, as well as successful market entries in entertainment software business, inter-facing with the staff of Schanz International is a real pleasure and motivating experience already"

    "Grotesque - Heroes Hunted" will be a trend setter among the fantasy games all over the world because each RPG fan will find his alter ego in Grotesque. The entertaining role game features a diversified game play and an enthralling story line, and, last but not least, an outstanding technique. Silent Dreams has focused particularly on the accuracy of the charismatic characters, which are displayed in a brilliant quality.

    For more on Grotesque - Heroes Hunted: www.grotesque-game.com


    March 2006

    "DIABOLIQUE - License to Sin" renamed to "INFERNAL"

    Deidesheim, March 30, 2006 - Playlogic Entertainment, Inc. and our partner Studio, Metropolis
    Software announced a title change for " Diabolique- License to Sin" into "INFERNAL" to denote
    the new approach and appeal of the project.

    The upcoming 3rd person action adventure for PC has now been expanded with a variety of new
    features and design ideas containing vastly enhanced gameplay, based on cutting edge technology.
    "INFERNAL" will also use the state-of-the-art Ageia PhysX engine that enables highly interactive
    worlds.


    January 2006


    Official website for action game “Crash Dummy vs. the evil D-Troit” goes online!
    http://www.twelvegames.com/crashdummy

    Deidesheim, 17th January 2006 - Schanz International Consultants , exclusive licensing-partner
    of Twelve Interactive, is very proud to bring you the official website for the forthcoming action
    game for PC, PS2, PSP and XBox: “Crash Dummy vs. the evil D-Troit”
    http://www.twelvegames.com/crashdummy

    In “Crash Dummy vs. the evil D-Troit”, players take the role of the exciting character called
    "Crash Dummy" who tries to save the future of his best friend and all the other Dummies. The
    game is a very funny, non-violent action game and with the help of Shaders and the professional
    graphic library PYRO, it is full of special effects like in movies.

    Also, thanks to the use of the incorporated HAVOC physics engine you can fight with many different
    styles in an unique and interactive environment against evil D-Troit´s prototypes-dummies - move
    cases, throw barrels, climb walls, swim and use weapons like the Liquid-Bazooka to freeze, glue
    or burn the bad dummies. In other words just have fun, fun and more fun with the character and the
    gameplay!

    I invite you to check out the official website to the marvellous game “Crash Dummy vs. the
    evil D-Troit
    at: http://www.twelvegames.com

    For more information on Twelve Interactive: http://www.twelvegames.com


    October 2005

    3D Action Adventure "The Shadow of Aten" now represented exclusively for licensing
    W/w by SIC.

    Deidesheim, 5th October 2005 - Licensing Consultants, Schanz International Conusltants (SIC)
    and Spanish developers, Silicon Garage Arts are very happy to announce their partnership for
    representing the 3D/Action Adventure, "The Shadow of Aten”, making SIC will be exclusively
    responsible for finalising a W/w publisher.

    In The Shadow of Aten players assume the role of a new hero, Allan Scott, an attractive,
    enigmatic and compelling adventurer who will go deep into the fascinating and mysterious
    world of Ancient Egypt. The game is set in the attractive and ambiguous environment of
    Egypt in the 30s decade - full of mysteries, dazzling treasures, shadowed lights half-lights
    and hidden dangers lurking at every corner. The plot is elaborate and based on real facts
    about the worship of the God Aten, the first monotheism of mankind. The environment,
    music and gameplay will dazzle and inspire.

    The Shadow of Aten is designed to satisfy the current players who are demanding more from
    a videogame -it adds a separate multimedia library, about the culture and way of life in ancient
    Egypt and an additional documental DVD with information related to the videogame´s story.

    Gerhard Schanz, MD at Schanz International Consultants says: "We are very excited about
    adding this innovative 3D action adventure to our portfolio and to work with the highly dedicated
    and professional team at Silicon Garage Arts. Shadow of Aten will help fill up a yawning
    lacuna in games and show that games can serve as cultural artefacts while being great fun
    and state of art ".

    Daniel Gonzalez, General Manager / Director at Silicon Garage Arts adds: “Working with
    a company with the experience and reputation of Schanz International Consultants for our
    videogame, The Shadow of Aten means tranquillity and security. The primary intention of
    the game is to offer innovative and intrinsic adventure experience filled with action. The
    simultaneous intention is to introduce the player into the fascination and mystery of Ancient
    Egypt. I would like to thank the Schanz Team for their confidence in and support to the
    project.”

    For more about The Shadow of Aten: www.theshadowofaten.com
    (please request login details at: dirk@schanzgames.com)

    For more on Silicon Garage Arts: www.silicongaragearts.com


    September 2005

    27.September 2005 - Diabolique – license to Sin (working title) being developed by Metropolis Software has been sealed in an publishing agreement with Playlogic of Netherlands. Stefan Layer (COO Playlogic) and Dominique Morel (new CTO at Playlogic) met with the developers Grzegorz Miechowski (President), Bartosz Brzostek (CTO) along with their business partner Chandra Schanz (of Schanz International Consultants) in Warsaw to finalise the making of this great IP with this action packed title for Q3 2006.

    Grzegorz Miechowski, Stefan Layer, Bartosz Brzostek, Dominique Morel and Chandra Schanz
    Metropolis Software
    Schanz International Consultants
    Playlogic

    (seen in picture from left to right: Grzegorz Miechowski, Stefan Layer, Bartosz Brzostek,
    Dominique Morel and Chandra Schanz).

    More on Diabolique-license to sin at www.diabolique-game.com
    More on Playlogic at www.playlogicgames.com


    September 19th 2005 - Schanz International Consutlants (SIC) signs worldwide publishing deal for
    "DIABOLIQUE – LICENSE TO SIN" from partners Metropolis Software with PLAYLOGIC.

    Details of the press announcement from Playlogic are availabel here: Pressnote


    August 2005

    New 3D action game "Crash Dummy" for PC, XBox and PSP signed by Schanz for licensing w/w.

    August 11th 2005 - Schanz International Consultants (SIC) and Italian development Studio, Twelve Interactive, announce signing together a new 3D action game for PC, XBox and PSP, "Crash Dummy vs. the evil D-Troit" for SIC to licence w/w exclusively.

    "Crash Dummy vs. the evil D-Troit" is a funny, non-violent action game full of special effects. Players take the role of the unique and exciting character called "Crash Dummy" who tries to save the future of his best friend and all the other Dummies.

    Thanks to Virtools engine and the Havok Physic Pack (real world physical interaction) you can fight with many different styles in an interactive environment against evil D-Troit´s prototypes dummies. Move cases, throw barrels, climb walls, swim and use weapons like the Liquid-Bazooka to freeze, glue or burn the bad dummies. In other words just have fun, fun and more fun with the character and the gameplay!

    Pleased to be signing "Crash Dummy vs. the evil D-Troit" , MD of Schanz International Consultants, Mr. Gerhard Schanz says: "We are sure that the innovative concepts of Twelve Interactive will be appreciated by markets worldwide. Our Team is excited about working on this unique title which has a market appeal and cool effects that is a dream for any publisher."

    Mr. Giuseppe Crugliano, founder of Twelve Interactive comments: "We are very glad to cooperate with Schanz International Consultants, because of their deep knowledge of the Videogames Market and their complete dedication to the licensed products and developers. Finally we can now focus completely on the development of our title leaving a team of professionals do the business job for us! I am looking forward to the great success of "Crash Dummy" with our partnership with SIC."


    For more on Twelve Games - www.twelvegames.com


    July 2005

    3rd person Tactical Action Game "Hannibal -Vengeance of Carthage" now licensing with
    Schanz International Consultants


    July 28th 2005 - New 3rd person Tactical Action Game, on PC and X-Box, now licensing with Schanz
    International Consultants world-wide.

    Schanz International Consultants (SIC) and Danish developer Tabula Rasa Games signed up together
    for SIC to license exclusively, the gripping 3rd person Tactical Action Game "Hannibal -Vengeance
    of Carthage"
    .

    Players take the role of Hannibal Barca, commander in chief of the Carthagian forces against the
    Roman republic...
    Think like a general, fight like a warrior! It will not be a war of conquest, it will be a war of vengeance!

    Hannibal -Vengeance of Carthage features Gamebryo's 3D graphics engine for outstanding
    performance and offers three seamlessly blended gameplay modes: strategic planning, tactical
    battleplan execution and 3rd person action to combine to a never seen before cross-genre gameplay.

    Pleased to be signing the title, w/w, MD at Schanz International Consultants, Mr. Gerhard Schanz
    says:"We are very delighted to cooperate with the dynamic and creative studio Tabula Rasa Games
    and look forward to leading "Hannibal -Vengeance of Carthage" to great success with our partnership."

    Nick Smith, co-founder of Tabula Rasa Games comments: "After many months of hard work on
    Hannibal
    , we are pleased to give the game the exposure and backing it deserves. Ensuring this
    happens is the industry experience and marketing know-how of Schanz International Consultants.
    On behalf of Alessandro Canossa (co-founder) and myself, I can say that we are very happy with
    our partnership with SIC and are expecting great things for the future."


    For more on Tabula Rasa Games: www.tabularasagames.com



    Schanz International Consultants team proudly congratulates the winning synergy between its
    partner studio Enigma Productions and publisher CDV for "Best of E3 2005 award" from
    Wargamers.com
    for War Leaders:Clash of Nations.

    We are sure this partnership will provide many opportunities to rejoice.

    Cheers! :)


    May 2005

    Dungeon Lords reaches Gold status

    Finally it's happend! Dungeon Lords, the fantasy RPG by D. W. Bradley from Heuristic Park has gone Gold and in shops in North America.

    The game from Schanz International Consultants portfolio is being localized for various territories and will be on shelves all over the world shortly.

    For more on Dungeon Lords: www.dungeonlords.com


    WAR LEADERS: Clash of Nations - Diplomacy, Strategy and Action...

    Schanz International Consultants are proud to mention that WAR LEADERS:Clash of Nations (RTS on PC) by their partner Studio, Enigma Software Productions in Spain will premier at E3 at the CDV stand. WAR LEADERS was signed world wide (except Russia) to the Karlsruhe publisher in Germany early this year.

    The title will combine diplomacy, strategy and action with a competitive, state of the art technology and is slated for a 2006 release.

    For more on the unique strategy game WAR LEADERS:Clash of Nations: www.warleaders-game.com
    For more on ENIGMA: www.enigmasp.com


    February 2005

    We are very pleased to announce our new line-up of products and offer an exciting package of multi-platform titles for w/w publishing from our partner TDK Mediactive to our publisher clients. The line up includes the following three titles on PC and consoles:

    WORLD RACING 2
    (Racing Simulation for PS2, X-Box and PC)

    KNIGHTS OF THE TEMPLE 2
    (3rd Person Action Adventure for PS2, X-Box and PC)

    GENE TROOPERS
    (First Person Shooter for Playstation, PS2, X-box, X-Box live and PC)

    Our partnership with TDK Mediactive dates back to the previous titles which SIC licensed in Asia. SIC is extremely pleased to take our partnership forward with the forthcoming titles and have the opportunity to represent TDK Mediactive for world-wide licensing of their titles. Interested clients are welcome to contact for further information.


    January 2005

    Atari and Metropolis in stealth and action together: in partnership for Aurora Watching in Germany

    Metropolis Software and licensing partners Schanz International Consultants are happy to announce Atari, Deutschland as the German partner for the sneak-em-up action game, Aurora Watching (www.aurora-game.com) from the house of Metropolis Software in Poland. Atari, will distribute this exciting action packed game in all German territories and bring it to stores in March 2005.

    The action of Aurora Watching takes place in the Arctic. All the locations are situated on the iceberg, in the laboratory underneath the iceberg, and in the flooded Russian submarine. The game has it all - nine exciting missions, tactical level combat and planning with many solutions to defeat the enemy, strong atmosphere and chilling and suspense arousing music. The game features two camera modes - one for easy tactical planning, and the other one for real combat. Mini-games, puzzles, and hi-tech gadgets keep player excited from the very beginning till the end.

    Aurora Watching is also licensed to other European publishers which include MC2 in France, Bryo in Italy, Freindware in Spain, with UK , Scandinavia and north America to be announced shortly.

    More on Studio Metropolis Software at www.metropolis-software.com



    September 2004

    WarLeaders:WW2 official website is online now!

    10.Sept. 2004 - Schanz International Consultants is very proud to bring you the official website of our partner ENIGMA'S upcoming title WarLeaders:WW2, offering updated info, amazing screenshots and latest news in development: www.warleaders-game.com

    WAR LEADERS:WW2's aim is to provide a high quality, unique, state-of-the-art strategy game set in the Second World War, with two clearly differentiated game-play parts. In one part -the manager part- you will control all the high level decisions made during the course of war. In the other part -the RTS part- you will have real time control of the battles that arise in the "manager" part in a fully 3D environment.You can enjoy an all-embracing game in which you have direct controls over all the most important aspects of war. It will be the most complete Second World War game ever produced!


    The goal is to find yourself in a world of possibilities with sufficient freedom to control the course of war! You will be able to win the conflict with any side included in the game! To do this, you have to lead your chosen nation effectively in all strategic aspects: military, economic and diplomatic...

    For the unique strategy game WAR LEADERS:WW2: www.warleaders-game.com
    For more on ENIGMA: www.enigmasp.com


    Knights of Honor reaches Gold Status!

    09.Sept. 2004 - Schanz International Consultants (www.schanzgames.com) is very proud to congratulate the partner team of Black Sea Studios for reaching Gold Status on the RTS, Knights of Honor. The title is published by Sunflowers w/w and will be distributed in Europe by EA. SIC will be licensing the title in Asia (except Japan) for Sunflowers and will also work with Black Sea Studios on their next two titles (RPG and RTS).


    August 2004

    Official sites for Diabolique - License to Sin and Aurora Watching

    Schanz International Consultants (www.schanzgames.com), exclusive licensing-partner of Metropolis Software, is very glad to bring you the official websites for forthcoming games of two of their upcoming titles:

    Diabolique – License To Sin is a 3rd Person Action-Game. Main hero, Dark Eaville, is the best Special Agent, in the service of His Majesty - the Devil. Good and Evil secret agencies are in continuous and endless conflict on Earth since the creation of human beings. It’s a fight for souls now and here! Agents of Good are up to something extraordinarily big. To stop them, Dark Eaville will snipe, sneak, chase enemies in his bloody roadster, race an Amazon boat, and impress you with his every step and action.
    For more on Diabolique - www.diabolique-game.com

    Aurora Watching is a TPP stealth game. The action takes place in the Arctic. All the locations are situated on the fascinating iceberg, in the laboratory underneath the iceberg and the dangerously flooded Russian submarine. During the mission Sullivan faces many opponents, not all of whom are human and each of which can be defeated in many ways, Mini-games, puzzles, and hi-tech gadgets keep player excited from the very beginning to the end.
    For more information on Aurora - www.aurora-game.com

    Both games incorporate RenderWare Physics engine for dynamic mini-games, and high performance human body solution. Developers will be glad to meet journalists at Games Convention in Leipzig on 20th – 21st Aug. For fixing meetings, please feel free to contact Mr. Dingler (dirk@schanzgames.com).


    April 2004

    Schanz announces new line-up in partnership with Metropolis

    Schanz International Consultants announces the continuation of its partnership with Polish Developers Metropolis Software to license two new titles, “Diabolique – License to Sin” ( working title ) and Gorky: Aurora Watching. SIC will handle these games exclusively.

    “Diabolique” is a TPP action/sneak-em-up game with great game settings and an absorbing storyline that will make it stand out in the ever-expanding list of games in its genre. It is scheduled for release in the first quarter of 2005. The second title is the eagerly awaited sequel to Gorky Zero titled Gorky: Aurora Watching, and is scheduled for Christmas 2004.

    Gerhard Schanz, Managing Director of Schanz International Consultants, says “It is our privilege to work with such a promising and reliable team as Metropolis Software. The team members are extremely talented and hard working and understand the value of milestones. We have high expectations from this team lead by Grzegorz Miechowski and Bartoz Brzostek”

    Grzegorz Miechowski, CEO of Metropolis Software, says “Over one year relationship with Schanz International Consultants was very successful. It’s our pleasure to extend the relationship with SIC for our upcoming titles. Both, Diabolique – License to Sin and Gorky Zero: Aurora Watching are very promising titles even at present development stage. Excellent atmosphere, gameplay and the latest technologies implemented, like RenderWare Physics Engine, pixel shaders, etc. make the projects potential hits.”

    More about Metropolis at: www.metropolis-software.com


    Schanz & Wargaming.net unite forces to bring Massive Assault to Asia

    Schanz International Consultants (SIC) closes exclusive licensing co-operation on Wargaming.net’s strategy title “Massive Assault” (PC) and Massive Assault Network for Asian territories.

    “Massive Assault” is a 3D war game based on original Secret Allies concept, where two rival sides strug-gle for global domination in sci-fi environment. Due to a fascinating and original political system and the smooth and dynamic gameplay, “Massive Assault” offers quick and instant action in all of its different game modes – single player, hotseat or over the internet.
    The game’s new discovered genre called “Think-based Strategy” (similar to the old-school turn-based strat-egy genre) gives the game a guarantee for endless replay, powerful and versatile fights within every match against human players or the AI itself.

    Gerhard Schanz, Managing Director of Schanz International Consultants says, “We are very glad to close this partnership together with a strong partner in this section of strategy games. ‘Massive As-sault’ offers high quality strategy combining action and cleverness of the player. The game will surely become an attractive attention in the multiplayer-focused Asian territories.”

    ”We are sure that Massive Assault's innovative concepts will be appreciated by Asian market, but we also know how important is to have reliable representatives in that region,” said Victor Kislyi, the president of Wargaming.net. “We are confident about working with Schanz Interactive, which is known for having a network of solid partners in Asian countries.”

    For more information on “Massive Assault”, please visit http://www.massiveassault.com
    About Wargaming.net, please visit http://www.wargaming.net


    Schanz signs Interactive Classics series with Music Games International

    Deidesheim, April 14th 2004: Schanz International Consultants (SIC) signed with Music Games Interna-tional, a division of Quaint Interactive, to exclusively license their award winning interactive musical games world-wide, except UK (Times-Learning, an affiliate of THE TIMES (of London), will introduce it in UK this year) and Croatia.

    At present the catalogue consists of three interactive musical games for children and people of all ages that are filled with a variety of music games, jigsaw puzzles, trivia, animated encyclopaedias and other activities.

    The Magic Flute, based on the timeless opera, lets children join Mozart for youthful adventures that expand their musical abilities. The Nutcracker Music Game helps develop children's appreciation for great music, as Tchaikovsky's holiday classic comes alive. Finally, Alice in Vivaldi's Four Seasons: the Music Game, combines music from Vivaldi and Lewis Carroll's Alice in Wonderland tale with the latest digital entertain-ment.

    Gerhard Schanz, Managing Director of Schanz International Consultants, says “the games are a fantastic way to experience music and although geared to children, they appeal to all age groups. Music Games International is on the leading edge of interactive music edutainment and we are look-ing forward to working with their titles in all territories.”

    “We are very pleased to have reached this agreement with Schanz International”, says Alexander Gimpelson, CEO of Music Games International. “Our titles have wide transcultural appeal, and we feel confident that our cooperation with SIC will foster the cultural enrichment of children every-where.”

    More about the titles at: www.kidsmusicstage.com


    November 2003

    Schanz International Consultants is offering the first AAA RTS title from it’s Spanish partners, Enigma Esp. The working title is called War Leaders: WW2 . It is intended to be a strategic game that takes place during the Second World War. The game is divided into two completely different parts or stages.

    The first stage will be the “Manager” part, because player will be able to take all the “high level” decisions that will rule the course of the war. During this stage the game will be arranged in turns. The way to play is quite similar to “Europa Universalis”; and the “Manager” part of the “Total War” saga.

    The second stage is the ” RTS battle” during which player will try to win battles derived from the decisions we taken previously. This part will be in 3D and real time environment. This system of game will be quite similar to the game “Blitzkrieg”.

    War Leaders: WW2 RTS Project is a very complete game in which the player will have the power to contribute in the development of every simple event that happens within a great war: controlling resources, building factories, creating military units, real time battles, espionage, diplomacy.... Definitively, this will be the most complete game ever made about the Second World War.

    October 2003:

    Ubisoft, Germany to publish Rift Runner

    Schanz International Consultants (SIC) licensed RPG, Rift Runner from partner (developer) Larian Studios to Ubisoft Germany for German territories. Rift Runner is Larian Studio's new sole-playing game set in a highly interactive world of Divine Divinity. It has endless replay value with generated quests.

    The title will be released by Focus Home entertainment in France and Digital Jesters in UK.

    September 2003:

    Schanz closes publishing deal for Gorky Zero

    Schanz International Consultants (SIC) closes Gorky Zero publishing deal for Metropolis with Jowood. Jowood will publish the title in North America and most of the European countries while SIC maintains rights to finalise territory-wise deals in Asia.

    Gorky Zero takes place a few years before the times of Gorky 17, as we participate in one of Sullivan's first missions that is a secret operation in the Ukraine. The game belongs to the popular sneak-em-up genre including a real time playmode. Cole Sullivan prefers to stay in the shadow but in the face of a real threat, he can pull out a gun and get rid of all his enemies.

    Gerhard Schanz, MD, says "We are very glad to bring this FPS with great sales potential to the publishing house of Jowood. Metropolis is a very talented team and we are already excited about licensing their next title".

    Bartosz Brzostek, Development Director at Metropolis comments "We all at Metropolis have very good experience with cooperating with JoWooD, and now we're very excited about teaming with them again. We've been working on Gorky Zero for over a year, and now we're eager to see the game released.
    I must point that these agreement wouldn't be possible without the Schanz team, who provided us with inestimable feedback, and were our connection to game publishers. I believe that with such partners Gorky Zero Beyond Honor will repeat the success of its highly acclaimed predecessor."

    August 2003:

    Rift Runner licenses to Hip Interactive for North America

    Schanz International Consultants closed deal for its partner (developer) Larian Studios with Hip Interactive for North American territories.

    RPG, Rift Runner, will be published by Automation Electric in China, Netvillage in Japan and Interwise in Taiwan. All Asian partners were also partners for Divine Divinity and remain commited to the world of Divinity.


    June 2003:

    RPG, Rift Runner now licensing with Schanz International Consultants

    Schanz International Consultants is very pleased to present another solid game for exclusive licensing from it’s Belgium partner Studio Larian the upcoming RPG, Riftrunner.

    The Quest Continues In Riftrunner, you become soul-forged with a Death Knight. Your fate is to spend the rest of eternity bonded to this creature of evil, unless you can undo this curse. You and your unlikely partner embark on a great adventure to unlock the secret of rift-running your only answer to this life of darkness.

    Based on the award winning fantasy universe first introduced in Divine Divinity, Riftrunner is set to capture the imagination of RPG players yet again, and provides a strong stepping stone for the planned extension of the Divinity World. Divine Divinity won awards and accolades worldwide after its launch in 2002. Its huge fantasy world, strong storyline, unparalleled levels of interactivity, and unique character development system captured the hearts of RPG players.

    The game uses an enhanced version of the Divinity engine, and incorporates suggestions from the fan base, Riftrunner focuses on the strengths of its predecessor. Featuring a strong and compulsive storyline, a random quest generator, a new and unlimited character development system, and the unique interactive environment, Riftrunner is appealing to the true RPG fanbase. Other enhancements include 3D character animations, a new combat system and the introduction of a party to extend the RPG experience and universe.

    Riftrunner is due for release in Q4 2003 for PC CD-ROM. A Macintosh version will follow later.

    Further information, new screens, and an FAQ can be found at www.larian.com/riftrunner


    Schanz to now license Dungeon Lords worldwide (including North America) exclusively.

    We are happy to announce that Dungeon Lords is now available with Schanz International Consultants for North American publishers – thus making Schanz International Consultants exclusive licensing agents for the title from Heuristic Park, world-wide.

    Dungeon Lords is a new breed of epic Fantasy RPG, a unique combination of RPG and Fighter Game action in full 3D. D.W. Bradley is one of the leading developers of Fantasy RPG in the U.S., famous for creating three of the legendary wizardry titles. With Dungeon Lords, D.W. Bradley and Heuristic Park have embarked upon creating a new type of computer game that takes a bold step forward in the Genre of Fantasy RPG.

    Simultaneously Heuristic Park and Schanz International Consultants have entered a long term partnership.

    For more on Heuristic Park go to www.heuristicpark.com
     

    May 2003:

    Schanz signs with Polish developers, Metropolis Software, to bring “the tactical sneak-up combat”, Gorky Zero - Beyond Honor to Europe and Asia.

    Schanz International Consultants and Polish developers, Metropolis, are happy to announce the signing of the exclusive licensing of the tactical sneak-up combat, Gorky Zero - Beyond Honor for Europe and Asia. The plot has been written by Rafal Ziemkiewiez, one of Poland’s most popular science fiction writers and journalist. Ziemkiewiez is a triple winner of the prestigious Janus A. Zajdel, a polish science-fiction award.

    Gerhard Schanz, MD at Schanz International Consultants says: “Gorky Zero - Beyond Honor sets out to be the new tactical action game classic from Metropolis Software and we are very glad to represent them. The genre belongs to a popular sneak-em-up and our clients will surely be glad to see this in our portfolio at the upcoming E3.

    Bartosz Brzostek of Metropolis adds: "Our goal at Metropolis has always been to make highly enjoyable games. Teaming with Schanz Consulting gives us the best opportunity to reach the widest possible audience. I believe this partnership will make Gorky Zero - Beyond Honor repeat the success of its highly acclaimed predecessor."

    Metropolis Software is a leading independent developer of interactive software for personal computers and mobile devices. Since it's commencement in 1992 Metropolis gained a wealth of experience in the creation of computer games. Metropolis markets its products worldwide. Over the years, Metropolis has cultivated relationships with many of the industry's most widely regarded game publishers: Interplay, Ubisoft, JoWooD Productions and Monolith. Metropolis' success is built on a true understanding of what players want, and the ability to deliver it. Further growth is expected in 2003 with an impressive list of new game titles, including Gorky Zero, Dreamwalker and more.
    Visit there website at www.metropolis-software.com

    March 2003:

    Schanz signs with Mayhem Studios to bring “turn based strategy”, Empire of Magic to Europe and Asia.

    Schanz International Consultants (SIC) and Mayhem Studios take great pleasure in presenting Empire of Magic, a turn based strategy in the game world of powerful demons and brave knights, doom and salvation. A land of many faces where marvellous adventures await in different types of terrain. It takes you into the snow-covered mountains, fiery deserts, rainy hills and idyllic meadows.

    Gerhard Schanz, MD at Schanz International Consultants says, “Sharpen your swords and gather up enough magic power because at the end of this summer a strategic delicacy arrives - Empire of Magic. We are very glad to represent Mayhem Studios which boasts a very talented team. Empire of Magic, will enchant many publishers in our territories.”

    Tomáš Bencík, Chief Executive Officer of Mayhem Studios says: “We welcome our cooperation with Schanz International Consultants and we are confident that together we will manage to successfully distribute our upcoming title, Empire of Magic in Asia and Europe.”

    Mayhem Studios s.v.o. is an independent Slovak company specialized in computer games development. The company was formed from association of twoother companies: Riki Computer Games – founded in 1994, was one of the first game development and distribution companies in the Slovak Republic. Their titles include: Quadrax and Mutation of J.B. Universal Integrated Fields (UIF) – Producer of database system for clients from western Europe.
    More at www.mayhem.sk.

    February 2003:

    Heuristic Park unfolds RPG Dungeon Lords on website.

    Schanz International Consultants (SIC) is glad to announce Dungeon Lords, the RPG fighter by D.W. Bradley, going up on Heuristic Park’s website at www.heuristicpark.com. Official website of Dungeon Lords is soon to follow.

    Simultaneously, Schanz International Consultants announces the closing of an all Asian deal for Dungeon Lords with Typhoon Games in Hong Kong.

    Director of Business Development, Roletta Lee of Typhoon Games, says: “we are truly excited about the opportunity of publishing this world-class title in Asia. D.W.Bradley is a renowned game designer and the quality of the game is excellent, the atmosphere outstanding and truly a lot of fun to play. Schanz International Consultants has been instrumental in putting this deal together and we are extremely excited about this opportunity. Their professional service and experience in the gaming industry led us to close this deal quickly and efficiently”.

    Heuristic Park, Inc. was founded in 1996, but its history goes back much farther. The design team at HP is made up of the same creative talent responsible for such games as Wizardry: Heart of the Maelstrom , Wizardry: Bane of the Cosmic Forge, Wizardry: Crusaders of the Dark Savant, CyberMage: Darklight Awakening, Nox, Unreal: Return to Na-Pali, and D.W. Bradley's Wizards & Warriors.

    Typhoon Games Ltd. is part of the pan-asian media company Typhoon Entertainment (Asia) Ltd. a leader in online and offline media that is fast becoming a force to reckon with in the games arena.

    More on Typhoon Games at: www.typhoongames.com.


    Schanz International Consultants signs new action game “Angels vs Devils” with Spanish Studio, Enigma.

    Schanz International Consultants and Spanish development Studio, Enigma Sofware Productions, announce signing together a new 3D action game, titled, Angels vs. Devils.

    AVIs about Angels vs Devils can be found here.

    Angels vs. Devils is an action game developed with the latest 3D Technologies, with great quality graphics and attention to detail. It welcomes the player to the world of interactive entertainment, where evil combats good and vice versa. Cleverly adapted by Enigma to give gamers the chance to achieve supreme domination over mankind, the gameplay offers continuous action and fun! Once started, difficult to stop…pow! wow!! pop! whew and yipee!!! And bountless more expressions… that’s how the game goes!!!

    Enigma Software Productions www.enigmasp.com, a Spanish Studio in Madrid, has been in the business of software engineering since more than twelve years. Since 1993, it has dedicated itself to development of games and has several projects to it’s credit including Trauma ( 1995 ), Space Clash ( 1999, published by Dinamic Multimedia ), Excalibug ( 2001, also by Dinamic Multimedia ), Pro Soccer ( 2002 ) and Hello Kitty Soccer (for Typhoon Games). Apart from currently working on Angels vs. Devils, Enigma is also working on a high quality simulation game for PC called Orbital Station.
     

    October 2002:

    Strategy First and Schanz in strategical partnership

    Signing a bonanza of strategy, simulation titles from Montreal based publishing house, Strategy First, Gerhard Schanz, MD of Schanz International Consultants comments “Strategy First titles are a new strength to our Asian portfolio. I am sure this one will be a very long & mutually fortifying relationship in the industry. We are eager to work with their titles”.

    Signed titles include existing and forthcoming titles from Strategy First including:

    Disciples: Sacred Lands Gold; Disciples: Sacred Lands; Disciples II: The Dark Prophecy; G.I. Combat; Galactic Civilisations; Nexagon: The Pit; O.R.B.; Rails Across America; Steel Beasts; Steel Beasts Gold; Strike Fighter Project 1; Trainz; Waterloo: Napoleons Last Battle

    Stewart Braybrook, Director at Strategy First says “Schanz International Consultants are the best Consultancy to represent us in the region of Asia and we are simply delighted to be working together”

    Strategy First Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the company has grown rapidly, publishing major games in the industry and simultaneously developing its own in-house titles. Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience.
    For more on Strategy First www.strategyfirst.com


    Karting and American Dragster Racing
    ( PC games addition to licensing Portfolio of Schanz Consultants )

    Schanz International Consultants (SIC) and Tbox Works (Spanish Developers) signed up together for SIC to license two of Tbox’s very exciting racing games – Rave Kart Racing and Dragster Racing for North America, Asia and Australia.

    Pleased to be signing the titles for North America, Asia and Australia, MD at Schanz International Consultants, Gerhard Schanz comments, “The titles are a very interesting addition to our portfolio and will surely do well in the markets. We are looking forward to a long term partnership with the talented team of Tbox Works”.

    Carlos Tamarit de Castro, Sales Manager at Tbox Works says, “Both games have been developed using the experience and advise of professional race drivers, so we obtained the real feeling of "speed"...it will satisfy the highest expectations for our partnership with Schanz International Consultants and their publishing partners”.

    Rave Cart Racing offers an exhilarating experience in the world of feverish karting – drive, skid, brake, overtake, hug close to the curves and feel the speed like never before.
    Dragster Racing presents innovative game play about a sport rarely dealt with in the world of videogames – the spectacular American Top Fuel Dragster Races, taking spectacle to the limits.

    For more on Tbox: www.tbox-works.com
     

    September 2002:

    Schanz Interactive to publish in home territories

    Schanz Interactive, the publisher label of Schanz International Consultants is entering the German markets (Germany, Austria and Switzerland), with the signing up of the strategy game Legion by Swedish publishers Paradox Entertainment.

    Legion is a revolutionary, historically accurate strategy game, which unfolds during the rich history that was the Roman empire. The game features both strategic and tactical elements. Published by strategy First in North America, it is scoring extremely well with consumers due to it’s easy playability and real settings. The battles are a spectacle, as well as a game play feature and players will enjoy them for the fun of watching hundreds of men fighting a bloody engagement.

    The next weeks will see Schanz Interactive announcing a wave of game releases mainly from partners waiting to see their labels in the German market.

    Gerhard Schanz, MD at Schanz Interactive says "The times are a changing, and we find we need to adapt and broaden the services we offer to meet the needs of our clients in the gaming community. Publishing in Germany seems like the most natural outcome for us in the existing scenario. We are eager to make a start with the Real Time Strategy game, Legion from our partners. This will definitely mark the beginning of a very exciting chapter in the history of our company.”

    Schanz Interactive is the publishing arm of Schanz International Consultants. So far Schanz Interactive has been licensing games for publishers in India, Brazil, Czech Republic and Slovakia

    More on Legion at www.paradox-entertainment.com
     

    July 2002:

    Action, flying and some shooting between Schanz international and Lemon Interactive

    Adding excitement to the holiday season in Europe, Lemon Interactive and Schanz International Consultants (SIC) signed a long term Agreement to throw their might together for Lemon interactive’s next two games.

    Schanz International Consultants will have exclusive world wide rights to license the great looking action-adventure, “Nina: Agent Chronicles” based on the Lithtech Talon engine and European rights to license the adrenaline pumping action arcade “Aces of World War I“ with immediate effect.

    MD at SIC, Gerhard Schanz, says, “We are very excited about licensing these strong titles and to start a partnership with Lemon Interactive. Our common understanding of the markets will make it a pleasure to work together. The fact that both games do not require funding to finish, will be very attractive to a suitable publisher-partnership. I and my team look forward to this partnership with Marek and his games”.

    Marek Tyminski, President of Lemon Interactive comments, “Schanz International Consultants is a well established company with certain success on their accounts. Apart from their know-how, SIC’s wide international contacts make them one of the best partners to work as sales representative. We are very happy about licensing our products via such a strong team.”

    Lemon Interactive - www.lemon-interactive.com - is an international publisher, developer and distributor of entertainment software with mass appeal. The company has internal development studios, creating Aces of World War I, Nina: Agent Chronicles and Car Racing (working title). Their first game, Starmageddon/Project Earth, has been very well received in markets all over the world. Lemon Interactive is based in Warsaw, Poland.
     

    May 2002:

    Schanz opens office in Korea

    As is well known in the industry Schanz International Consultants (SIC) have been very successfully licensing games for partners in territories of Asia as a strongpoint in their international licensing consultancy.

    With immediate effect Schanz Internationals Consultants, Korea offices have started functioning with RACHEL KO as the Licensing Manager. Rachel Ko is well known to the Korean and outside Korea gaming industry, as she was working since last two years at E2Soft as the International Marketing Manager, and was responsible for all licensing deals. She also wrote news and gaming articles for the Korean online site Gamemeca.com.

    Gerhard Schanz, MD @ SIC states, “We are excited about Rachel joining the Schanz Team to strengthen our licensing force in Korea. She will enhance the international character of our company and offer insightful placement and positioning of our partner titles, ensuring enhanced services in this important territory.”

    Rachel Ko says, “Though I had several options, I chose to join the Schanz Team, having known them for their professionalism from my own experience as an employee of a Korean publisher. There is a distinctive character to the company notable for its lack of hierarchy & freedom to choose your own working style, as long as one shows results. I am looking forward to the experience of working for SIC partners from all over the world, here in Korea and to doing my best for the company and its partners.
     

    April 2002:

    Schanz International Consultants & the Angel of Silence

    Accommodating and adjusting to market trends, Schanz International Consultants (SIC) is adding online RTS called “Angel of Silence” (AoS) by Korean company Triple Dice to its portfolio.

    Gerhard Schanz, MD of SIC comments, “We know and respect that online gaming will be the next killer platform and want to move in tandem with the market”.

    Angel of Silence is from Triple Dice Co. Ltd. An online game developer specialized in developing MMPOG from Korea. Manager of Overseas Business Development Stan Kim says, “I am happy we can work together with the experienced team of Schanz International Consultants in the western markets”.

    AoS will be available for European and North American markets. At the moment, the game is undergoing Beta at the hands of players who are most excited that unlike most other online games, Angel of Silence allows the player to create their own worlds. The game will be released in Korea in June 2002.

    For more on Triple Dice www.tdice.co.kr
    For more on Angle of Silence www.silent1004.co.kr
     

    March 2002:

    Blackstar in Schanz skies

    Blackstar Interactive GmbH signs up Schanz International Consultants (SIC) exclusively for licensing their games in various territories. Titles will include “Software Tycoon” (Asia, North America), “Battle Race 3D” (Worldwide except Germany), and for Asia: “Cinemaware Classics: Defender of the Crown, Three Stooges, Wings!, Lord of the Rising Sun, It came from the Desert, Rocket Ranger”.

    Gerhard Schanz, Managing Director of SIC says, “At a time, when Blackstar is strengthening its position as a publisher in Germany and extending itself to world markets, we look forward to placing their games with our publishing / distributing partners in different territories.”

    Volker Gruenthaler, Business Relations Manager of Blackstar Interactive GmbH comments, “Through the uncountable contacts of Schanz International it might be a good decision, to engage them as a consultant for several titles to strengthen the position of Blackstar Interactive on other continents than the European."

    More on Blackstar Interactive GmbH visit www.black-star.de


    Buka and Schanz together in Asia again

    Schanz International Consultants (SIC) have entered into a long-term partnership in which SIC will work as Buka Entertainment´s licensing consultants in the territory of Korea and Japan for all its present and forthcoming titles which include “Horde: The Northern Wind”, “Horde: The Citadel”, “Red Shark”, “Echelon”, “Spells of Gold”, “Paradise Cracked”, “The Ultimate Billiards”, “Charm of War”, “March Off World Recon” & “Midnight Nowhere”.

    The two companies have already successfully worked together in the past for Buka´s “Horde” in Asia.

    Gerhard Schanz, MD of the Consultancy comments, “We are privileged and pleased to represent again Buka, a well recognised and leading game publisher from Russia, and are enthusiastic about entering into this partnership for some of our strategic territories. This alliance will extend well beyond just licensing Buka´s games in Asia.”

    The two companies are taking the opportunity to enter into a special co-operation in which Buka and Schanz International Consultants will work together to further Buka´s plans to expand into the Asian markets and set up long-term Business Operations.

    Maxim Mikhalev, VP International at Buka says, “We are pleased to work with Schanz International again. We are confident that our partnership with this internationally recognised consultancy not only will help us license our line-up to Japan and Korea, but also will render our expansion plans a success."

    Buka Entertainment is one of the leading game publisher in Russia founded in 1994 as computer- and video-games distributor. Their games are enthusiastically received in Russia and in all parts of the world. For more information about Buka please visit www.buka.com.
     

    February 2002:

    Schanz International Consultants licenses World Cup 2002 ( working title ) from Enigma Spain to Typhoon Games for all of ASIA. The title will also appear in a special version for Sanrio as Sanrio World Cup.

    Schanz International Consultants partner with Enigma Software Productions

    Adding yet another partnership to their strong portfolio, Schanz International signs exclusive contract for licensing PC games from the Spanish software house Enigma.

    Gerhard Schanz, MD says “Enigma is well known in Spain for their PC Futball and we are now proud to represent their titles starting with next title 2002 World Soccer (working title) to the international gaming world.”

    Alberto Dominguez, Project Manager at Enigma comments “I hope that our union with Schanz International Consultants bring us new international possibilities to our products. The great experience of Schanz in the international market will be a big help to maintain the success of our tittles.”

    For more about Enigma Software Productions: www.enigmasp.com
     

    December 2001:

    Schanz teams up Black Sea Studios and Sunflowers

    Schanz International Consultants of Germany are excitedly announcing having arranged the exclusive partnership between leading development studios, Black Sea Studios in Bulgaria and Sunflowers Entertainment in Germany (of Anno 1602 fame), for four forthcoming titles.

    Jürgen Reusswig, Managing Director of Sunflowers says: "We are extremely happy that the services of Schanz International Consultants lead to this cooperation between Black Sea Studios and Sunflowers. With Black Sea Studios we've found a team which complements Sunflowers perfectly. Both companies are dedicated to providing only the best in quality products. We look forward to an exciting and successful cooperation over the years to come."

    Gerhard Schanz, managing director at Schanz Consultants declares “it is one of our proudest developer-publisher partnerships, amongst the many we have forged. We are confident that Black Sea Studios will deliver games to the industry that are path-braking blockbusters. We wish both companies great success and a long partnership”.