July
2008

May
2008
We were at the Lara Nite
Gerhard & Chandra Schanz celebrated the Lara Nite Gala in Munich, where the Lara Awardees were honoured, with industry veterans. Here are some moments in pics…
April
2008
Worldshift finds home at Playlogic
SIC is pleased to have licensed WORLDSHIFT, a unique RTS with MMO features developed by Black Sea Studios and produced by RTL under their BLACK Inc. label, to Playlogic International N.V..
Playlogic has the rights to release the title in North America and all European territories except Spain, Italy and Czech Republic.
March
2008
Time to go to war with War Leaders-clash of nations!
War Leaders: Clash of Nations (by developers Enigma SP) is the most
comprehensive PC game of all times on the subject of the Second World War.
A game that all strategy fans have been waiting for which allows you to slip in the roles of the
seven most important real Leaders of the war and to control all determining aspects of a big war!!!
Players can experience a gigantic variety of gameplay by playing two clearly differentiated but integrated MANAGER part (a turn-based MANAGER part with construction of armies,
development of technology, establishment of diplomatic and trading agreements,
etc ) & an RTS part (dramatic and visually amazing RTS battles, with hundreds of
units in wonderful landscapes staged all around the world with very
innovative game mechanics ).
The game offers 250 different units, 41 different maps, all the nations and 175 regions along the entire world to explore and use.
War Leaders will be released in German territories on 28th March by TGC (The Games Company).
Other releases will follow: Atari in Easter Europe & Taiwan, MicroApp in France, Zoo Co. in Japan.
Schanz International Consultants ( doing exclusive licensing for developers ) is now looking to finalising partners in remaining territories.
February
2008
Witches News
Some great screens have arrived for action adventure WITCHES ( PC, 360 and PS3 )
Witches is developed by Revistronic in Spain and is exclusively being licensed by Schanz International Consultants who are currently looking for world-wide publishers for the title.
January
2008
Worldshift comes to SIC portfolio!
Schanz International Consultants will offer their services to RTL Games to find the right co-publishing partner for their Black Inc. label title, WORLDSHIFT ( the unique RTS on PC ).
WorldShift is a next-gen cyber-fantasy RTS game designed to be quick and very easy to learn and play. It offers hectic, fierce encounters all around the Earth and a fascinating story uncovering ancient secrets about the true nature of the Shard and the Plague.
But also, WorldShift introduces many features new to the genre, like modifiable factions, unqiue cooperative multiplayer gameplay, and more.
Worldshift will soon be available for a closed Beta test and be released in Germany end of March 2008 by RTL in distribution with NBG. SC is discussing with publishers for a co-publishing deal for rest of the world ( except Russian ( Akella ) and German territories ).
October
2007
SIC partners with Playlogic Entertainment Inc. for Simon The Sorcerer 4!
We are pleased to announce that Simon The Sorcerer 4 by RTL Games is now in Playlogic's
portfolio for worldwide publishing ( except Germany, Austria, Switzerland, Czech Republic,
Slovakia, Poland & CIS)
September
2007
WAR LEADERS: clash of nations, the game many strategy fans have been waiting for is soon to be Beta!!!
Deidesheim, September 28, 2007 - Assume the role of one of the major historical characters of WWII, and lead your nation to victory with the help of your allies, or go even beyond and conquer the world, or change the course of History!
RTS War Leaders: clash of nations is a game with additional turn-based MANAGER part with construction of armies, development of technology, establishment of diplomatic and trading agreements, etc..., combined with dramatic and visually amazing RTS battles, with hundreds of units in wonderful landscapes staged all around the world with very innovative game mechanics.
War Leaders is the most complete WWII game ever.
The licensing Company Schanz International Consultants is pleased to release a rush of new screens.
The game will be published by The Games Company in German territories, by MicroApp in French territories, by Atari in Eastern Europe and Taiwan, Akella in Russian territories and Zoo in Japan. Publishers in remaining territories will soon be announced.
For more on War Leaders: www.warleaders-game.com
August
2007
SIC is pleased to have concluded a catalogue deal at GC in Leipzig for the RTL games:
Biathlon 2008 [Sports] (PC & PS2)
Winter Sports 2008 [Sports] (PC, PS2 & Wii)
Crash Time [Racing] (PC &Xbox 360)
with Conspiracy Entertainment of Santa Monica, USA. We wish the partnership great success!
July
2007
Schanz International Consultants (SIC ) to exclusively license RPG "Dimensity".
Deidesheim, July 23, 2007 - Schanz International Consultants has added PC title DIMENSITY (RPG with strategy elements )
which will go gold in August 2007 to it's portfolio for the games Convention.
Dimensity is an innovative RPG on PC platform which successfully combines the best of
classic role-play and modern strategic elements. It invites you to take journeys, lead
armies, achieve honourable goals, unveil mysteries by involving yourself in unpredictable struggles.
Driven by an intensive, unique story with smooth and intuitive gameplay, the player
is promised exciting, dense action in close identification with the hero in a detailed
world. He can join in on the endless single play sessions and exciting multi-player levels
where you can export your character to wherever you want to go! Play in a vast world
leading one of four totally different races, learn new skills and obtain large number of
weapons, armour and items. The specially created role playing system gives freedom to build
your main characters and combines well with the traditions of the strategy games. At your
disposal will be many units and buildings to gather an army, miscellaneous quests during
a mission.
Gerhard Schanz, Managing Director of SIC says, "we are pleased to represent Dimensity
from Dagger Games. Publishers will be excited about the uniqueness of game-play as well
as the fact that it is in final stage of development".
Hristo Velchev - Manager of Dagger Games Studio says, "We are very pleased to have such
experienced and estimated partner as Schanz International Consultants (SIC ) for our
new title Dimensity. We wish to everybody who will be in touch, to enjoy Dimensity as much
as we enjoyed to creating it."
For more on Dimensity - www.dagger-games.com
June
2007
BLACK SEA STUDIOS UNVEILS WORLDSHIFT ( former working title EXTINCTION re-named to WorldShift ).
Deidesheim, June 06, 2007 - Our partner studio - Black Sea Studios - the developer behind the highly rated strategic
simulation Knights of Honor, announced WorldShift today. WorldShift is a next-generation,
cyber-fantasy RTS game set in a dark future of Earth, where today's civilization is only a
fading mysterious legend. With WorldShift, Black Sea Studios are again offering really
different, unexplored view on the RTS genre and a lot of deep, addictive gameplay.
More information about WorldShift is available at: www.worldshift-game.com
May
2007
The Story-Intensive RPG: Grotesque - Heroes Hunted
Deidesheim, May 11, 2007 - Schanz International Consultants and their partner Developer Silent Dreams are gearing up
to present the very special atmospheric fantasy RPG: Grotesque - Heroes Hunted,
to publishers.
There has been a lull for some time and over the last half an year the team was busy
improving Grotesque, both technically and design-wise based on publisher feedback.
It will now be proudly unveiled again in it's improved form.
Grotesque - Heroes Hunted is a deep fantasy RPG and is considered in direct competition
with Oblivion, Gothic and Two Worlds. As opposed to the modern classic RPGs, or all
action RPGs, Grotesque focuses on a very intensive and atmospherically dense story line,
which, through its elements of black humour, party battles and striking characters
reminds one of the cult classic in RPGs, Planescape Torment.
Rayk "DeadPoet" Kerstan, Creative Director of Silent Dreams says, "Whilst we were
revising the graphics and technology, we set ourselves another big target. We want to
release the most story-intensive game that has appeared over the last few years. For
many years it is exactly the story and interesting characters that have been totally
neglected, because the focus has been on a massive world and optimal freedom - this has
been generally related to coincidence-based actions and generated characters, but a thread
leading the gamer throughout the game has been missing, and that is exactly what we
are now putting back into place."
Just imagine, you wake up one day and find yourself suddenly transported into a totally
different world.
The story of Grotesque concerns Roger Sun, an everyday hero from the present,
who is neither particularly strong nor particularly honourable. He is the guitarist in a
heavy metal band, loves animals and is a huge fan of RPG and adventures.
Through a mysterious artefact, a richly decorated antique mirror, he is sucked into
another world and lands, complete with his lounge furnishings, right in the midst of a
conflict between the alliance of humans and elves and grass-like creatures.
It seems as though the eternal battle between light and dark of this game that has been
going on for years suddenly becomes serious and turns to become his reality.
But Roger had never realised that a hero's life, as a prospective chosen one, would be
anything like this.
The forces of the light that Roger urgently needs as co-combatants and friends, emerge
mostly as arrogant, egotistical and to some extent even engage in inter-fighting.
When the vampires, Dawnclaude & Solithaire, appear and with sadistic fiendishness hunt
down anything human, it becomes quite clear that they are merely the forerunners of a
very angry and murky power, a power that would not remain unaware of the sudden
appearance of Roger Sun...
Gerhard Schanz, the Managing Director of Schanz International Consultants says, "Over the
next few months we will disclose further material from Grotesque - Heroes Hunted from
Silent Dreams, where it will become obvious how Grotesque can be distinguished from the
monotony of Action RPGs. Indeed, Grotesque will be a treat to the RPG community and also
encourage and attract new players to join this unusual saga with the hero of Grotesque"!
In order to be able to implement this also from the technological point of view, Silent
Dreams works together with some famous Gothic graphic artists. This includes the Lead
Artist of the Gothic series, Horst Dworczak.
Players and RPG fans are encouraged to actively contribute to the Grotesque forum,
where the developers are always available for contact.
Grotesque - Heroes Hunted is announced for release in 2008. The publisher for the Russian
territory is Akella. Licensing partners for Europe and world-wide are under consideration.
You can find new screens and the factsheet on the following direct link:
ftp://Grotesque-Screens-11-05-07:wT4n1drP@schanz.dyndns.org
More on Grotesque and Developers at www.grotesque-game.com
March
2007
RTS, War Leaders: Clash of Nations lands in Zoo portfolio in Japan.
Deidesheim, March 30, 2007 - The game many strategy fans are waiting for - War Leaders: Clash of Nations - by Spanish developer Enigma Software Productions and
licensed world-wide by Schanz International Consultants has been signed for Japan by Zoo Corporation. The game has a unique mix of a rich
MANAGER part combined with spectacular RTS battles. It aims to be one of the most complete and enriching gaming experiences ever set in WWII,
by offering the chance to play the whole conflict from start to end, with all countries involved. What is more-the player has the chance to
playing a "fictional-history" game, which truly allows feeling the power of changing the course of WWII history!
Mr. Shusuke Fujii, VP of sales at Zoo Corporation says, "We are very excited to bring a premium game such as War Leaders to Japanese gamers."
Gerhard Schanz, Managing Director of Schanz International Consultants and Alberto Dominguez Aguilar of Enigma Software Productions say,
"we are very pleased that the title will be localised & released by the prestigious Zoo Corporation publishers in Japan."
War Leaders is expected to be in the shelves the winter of 2007 and available for licensing with Schanz International Consultants.
For more on War Leaders-Clash of Nations - www.warleaders-game.com
On Enigma Software Productions - www.enigmasp.com
February
2007
Infernal will be on the European shelves in February
Schanz International Consultants is thrilled to mention that our action title
"Infernal" from our partner Metropolis Software in Poland is receiving rave
reviews.
The game is being published by Playlogic and distributed by Eidos.
Expect to see it on the shelves in Europe on 23 rd Feb.
January
2007
December
2006
Schanz signs with RTL Enterprises GmbH
Schanz International Consultants is very pleased to have
signed with RTL Enterprises GmbH for licensing their products in UK & North America.
SIC will represent an exciting range of following products in these markets:
October
2006
Crash Dummy Vs The Evil D- Troit finds publishing homes
Deidesheim, October 20, 2006 - Developers, Twelve Interactive & their licensing consultants,
Schanz International Consultants (SIC) are happy to announce the licensing of the
compelling and addictive title, Crash Dummy Vs The Evil D- Troit on five SKUs
( PC, PS2, DS, Wii and PSP ).
While PC & PS2 SKUs are licensed to Lexicon Entertainment, the DS, Wii and PSP SKUs are
licensed to Oxygen Interactive Software LTD - both UK based publishers.
Giuseppe Crugliano of Twelve Interactive says, "we are very pleased that
Crash Dummy Vs The Evil D- Troit has found publishing homes in UK.
The professionalism of both publishers makes us feel confident of success in the market.
From our side we will do all to make our game competitive and fun for our gamers"
Gerhard Schanz from SIC says, "we have great faith in Crash Dummy &
Twelve Interactive. We are also in discussions to put up the title on 360
live arcade. I am sure our partnership will result in many successful games together".
Crash Dummy Vs The Evil D- Troit is an action arcade game that takes full advantage
of the Vicious Engine with it's built-in physics module. The player can interact with a
large number of objects: he can move cases, roll barrels, use hooks and ropes in order
to climb and swing, destroy walls with his head, and make pylons and poles fall while
doing actions in an exhilarating and extensive range of movements and fighting styles.
The game promises to be totally addictive & appealing to both the casual and hard
core gamer.
More about Twelve Interactive at :
www.twelvegames.com
September
2006
RPG "Grotesque" finds home in Russia
Deidesheim / Germany, Tuesday, 27th September 2006 Silent Dreams and Schanz International Consultants are pleased to announce that a publisher for the Russian market has been
found in "Akella" with regard to the forthcoming unique fantasy RPG "Grotesque - Heroes Hunted".
Akella, a publisher based in Russia has sold, among others, the RPGs "Gothic2", "Sacred", "Everquest 2", "Final Fantasy XI",
as well as other famous games such as the "Prince of Persia" trilogy or "Painkiller" within Russia.
Olga Pak from Akella says: We are greatly pleased to publish the game Grotesque: Heroes Hunted at the territory of Russia. It is a real
enjoyment to deal with the game in which considerable part of oddball humor makes nice addition to high-quality graphics and exciting gameplay.
We are not tired of role-playing games. Akella has already published a few projects of this genre. But Grotesque: Heroes Hunted became
for us absolutely new experience. Our localization department will work hard to preserve original humor and charming atmosphere of the game.
Rayk Kerstan, Project Director of Silent Dreams: "This cooperation with Akella is a great coup for Silent Dreams.
Akella has proved with other popular RPG's, that "Grotesque" will be incorporated into a very good and experienced portfolio
from which the Russian market will profit. At the same time we can continue to work on the high quality of Grotesque."
Grotesque - Heroes Hunted is a classical, beautiful fantasy RPG, where however, humorous adventure elements also
cater for very refreshing cunning in the game. With its distinctive characters, the diversified game play and the exciting strategic battle system.
Grotesque is likely to achieve cult status amongst RPG fans.
More on Grotesque at www.grotesque-game.com
July
2006
Schanz International Consultants (SIC) will be exhibiting at GC 2006 in
Leipzig/Germany at Business Center/Halle 2, D41
Deidesheim, July 20, 2006 - SIC will be exhibiting for the first time at GC 2006 and will present its
portfolio to publishers and press in pre-scheduled meetings.
Amongst the titles will be the unique RPG, Grotesque - Heroes Hunted
(www.grotesque-game.com)
and Action Adventure The Shadow of Aten (www.theshadowofaten.com)
The titles have already received much attention by both, publishers and
press and SIC expects to identify interested publishers for both titles during
the four days at GC in Leipzig.
May
2006
New 3D RPG game "Grotesque - Heroes Hunted" now in Schanz portfolio for exclusive w/w
licensing.
Deidesheim, May 03, 2006 - Schanz International Consultants (SIC) is very pleased to present the upcoming RPG with a
humorous and emotional twist for exclusive w/w licensing from it's German partner Studio
Silent Dreams:
"Grotesque - Heroes Hunted"
The unique game ( first SKU on PC ) offers an easy to control fight system with amazing
gameplay, hilarious dialogues and outstanding next generation graphics. Gamers will play
in the colourful fantasy world of Grotesque which is inhabited by distinctive characters
taking on the Role of Roger Sun, a big RPG Fan of present times, who suddenly wakes up
in the medieval world of Grotesque with a lost memory and a conviction that he has to
save this world!
Pleased to be signing "Grotesque - Heroes Hunted" , MD of Schanz International Consultants,
Gerhard Schanz says: "The unique and innovative concept of Grotesque as an RPG parody with
it's advanced technology, will tickle every fan of the RPG genre!"
Rayk Kerstan, co-founder of Silent Dreams comments: "Silent Dreams team is looking forward
to a most exciting and fruitful co-operation with Schanz International Consultants pertaining
to the commercialization of our newest RPG, "Grotesque". Due to their knowledge and expertise,
as well as successful market entries in entertainment software business, inter-facing with the
staff of Schanz International is a real pleasure and motivating experience already"
"Grotesque - Heroes Hunted" will be a trend setter among the fantasy games all over the
world because each RPG fan will find his alter ego in Grotesque. The entertaining role game
features a diversified game play and an enthralling story line, and, last but not least,
an outstanding technique. Silent Dreams has focused particularly on the accuracy of the
charismatic characters, which are displayed in a brilliant quality.
For more on Grotesque - Heroes Hunted: www.grotesque-game.com
March 2006
"DIABOLIQUE - License to Sin" renamed to "INFERNAL"
Deidesheim, March 30, 2006 - Playlogic Entertainment,
Inc. and our partner Studio, Metropolis
Software announced a title change for " Diabolique- License to Sin"
into "INFERNAL" to denote
the new approach and appeal of the project.
The upcoming 3rd person action adventure for PC has now been
expanded with a variety of new
features and design ideas containing vastly enhanced gameplay, based on cutting
edge technology.
"INFERNAL" will also use the state-of-the-art Ageia
PhysX engine that enables highly interactive
worlds.
January 2006
Official website for action game “Crash Dummy vs.
the evil D-Troit” goes online!
http://www.twelvegames.com/crashdummy
Deidesheim, 17th January 2006 - Schanz International Consultants ,
exclusive licensing-partner
of Twelve Interactive, is very proud to bring you the official website
for the forthcoming action
game for PC, PS2, PSP and XBox: “Crash Dummy vs. the evil
D-Troit”
http://www.twelvegames.com/crashdummy
In “Crash Dummy vs. the evil D-Troit”,
players take the role of the exciting character called
"Crash Dummy" who tries to save the future
of his best friend and all the other Dummies. The
game is a very funny, non-violent action game and with the help of Shaders and
the professional
graphic library PYRO, it is full of special effects like in movies.
Also, thanks to the use of the incorporated HAVOC physics engine you can fight
with many different
styles in an unique and interactive environment against evil D-Troit´s
prototypes-dummies - move
cases, throw barrels, climb walls, swim and use weapons like the Liquid-Bazooka
to freeze, glue
or burn the bad dummies. In other words just have fun, fun and more fun with
the character and the
gameplay!
I invite you to check out the official website to the marvellous game
“Crash Dummy vs. the
evil D-Troit” at: http://www.twelvegames.com
For more information on Twelve Interactive: http://www.twelvegames.com
October 2005
3D Action Adventure "The Shadow of Aten" now represented
exclusively for licensing
W/w by SIC.
Deidesheim, 5th October 2005 - Licensing Consultants, Schanz International
Conusltants (SIC)
and Spanish developers, Silicon Garage Arts are very happy to announce
their partnership for
representing the 3D/Action Adventure, "The Shadow of Aten”,
making SIC will be exclusively
responsible for finalising a W/w publisher.
In The Shadow of Aten players assume the role of a new hero,
Allan Scott, an attractive,
enigmatic and compelling adventurer who will go deep into the fascinating and
mysterious
world of Ancient Egypt. The game is set in the attractive and ambiguous environment
of
Egypt in the 30s decade - full of mysteries, dazzling treasures, shadowed lights
half-lights
and hidden dangers lurking at every corner. The plot is elaborate and based
on real facts
about the worship of the God Aten, the first monotheism of mankind. The environment,
music and gameplay will dazzle and inspire.
The Shadow of Aten is designed to satisfy the current players
who are demanding more from
a videogame -it adds a separate multimedia library, about the culture and way
of life in ancient
Egypt and an additional documental DVD with information related to the videogame´s
story.
Gerhard Schanz, MD at Schanz International Consultants says: "We
are very excited about
adding this innovative 3D action adventure to our portfolio and to work with
the highly dedicated
and professional team at Silicon Garage Arts. Shadow of Aten
will help fill up a yawning
lacuna in games and show that games can serve as cultural artefacts while being
great fun
and state of art ".
Daniel Gonzalez, General Manager / Director at Silicon Garage Arts
adds: “Working with
a company with the experience and reputation of Schanz International Consultants
for our
videogame, The Shadow of Aten means tranquillity and security.
The primary intention of
the game is to offer innovative and intrinsic adventure experience filled with
action. The
simultaneous intention is to introduce the player into the fascination and mystery
of Ancient
Egypt. I would like to thank the Schanz Team for their confidence in and support
to the
project.”
For more about The Shadow of Aten: www.theshadowofaten.com
(please request login details at: dirk@schanzgames.com)
For more on Silicon Garage Arts: www.silicongaragearts.com
September 2005
27.September 2005 - Diabolique – license to Sin (working title) being developed by Metropolis Software has been sealed in an publishing agreement with Playlogic of Netherlands. Stefan Layer (COO Playlogic) and Dominique Morel (new CTO at Playlogic) met with the developers Grzegorz Miechowski (President), Bartosz Brzostek (CTO) along with their business partner Chandra Schanz (of Schanz International Consultants) in Warsaw to finalise the making of this great IP with this action packed title for Q3 2006. |
(seen in picture from left to right: Grzegorz Miechowski, Stefan Layer, Bartosz Brzostek,
Dominique Morel and
Chandra Schanz).
More on Diabolique-license to sin at www.diabolique-game.com
More on Playlogic at www.playlogicgames.com
September 19th 2005 - Schanz International Consutlants (SIC) signs worldwide
publishing deal for
"DIABOLIQUE – LICENSE TO SIN" from partners
Metropolis Software with PLAYLOGIC.
Details of the press announcement from Playlogic are availabel here: Pressnote
August 2005 July 2005 3rd person Tactical Action Game "Hannibal -Vengeance of Carthage"
now licensing with May 2005 Dungeon Lords reaches Gold status Finally it's happend! Dungeon Lords, the fantasy RPG by D. W. Bradley from
Heuristic Park has gone Gold and in shops in North America. The game from Schanz International Consultants portfolio is being localized
for various territories and will be on shelves all over the world shortly. For more on Dungeon Lords: www.dungeonlords.com WAR LEADERS:
Clash of Nations - Diplomacy, Strategy and Action... For more on the unique strategy game WAR LEADERS:Clash of Nations: www.warleaders-game.com
August 11th 2005 - Schanz International Consultants (SIC) and Italian development Studio, Twelve Interactive,
announce signing together a new 3D action game for PC, XBox and PSP, "Crash Dummy vs. the
evil D-Troit" for SIC to licence w/w exclusively.
"Crash Dummy vs. the evil D-Troit" is a funny, non-violent action game full of special
effects. Players take the role of the unique and exciting character called "Crash Dummy"
who tries to save the future of his best friend and all the other Dummies.
Thanks to Virtools engine and the Havok Physic Pack (real world physical interaction) you
can fight with many different styles in an interactive environment against evil D-Troit´s
prototypes dummies. Move cases, throw barrels, climb walls, swim and use weapons like the
Liquid-Bazooka to freeze, glue or burn the bad dummies. In other words just have fun,
fun and more fun with the character and the gameplay!
Pleased to be signing "Crash Dummy vs. the evil D-Troit" , MD of Schanz International
Consultants, Mr. Gerhard Schanz says: "We are sure that the innovative concepts of Twelve
Interactive will be appreciated by markets worldwide. Our Team is excited about working on
this unique title which has a market appeal and cool effects that is a dream for any
publisher."
Mr. Giuseppe Crugliano, founder of Twelve Interactive comments: "We are very glad to
cooperate with Schanz International Consultants, because of their deep knowledge of the
Videogames Market and their complete dedication to the licensed products and developers.
Finally we can now focus completely on the development of our title leaving a team of
professionals do the business job for us! I am looking forward to the great success of
"Crash Dummy" with our partnership with SIC."
For more on Twelve Games - www.twelvegames.com
Schanz International Consultants
July 28th 2005 - New 3rd person Tactical Action Game, on PC and X-Box, now licensing
with Schanz
International Consultants world-wide.
Schanz International Consultants (SIC) and Danish developer Tabula Rasa Games
signed up together
for SIC to license exclusively, the gripping 3rd person Tactical Action Game
"Hannibal -Vengeance
of Carthage".
Players take the role of Hannibal Barca, commander in chief of the Carthagian
forces against the
Roman republic...
Think like a general, fight like a warrior! It will not be a war of conquest,
it will be a war of vengeance!
Hannibal -Vengeance of Carthage features Gamebryo's 3D graphics engine
for outstanding
performance and offers three seamlessly blended gameplay modes: strategic planning,
tactical
battleplan execution and 3rd person action to combine to a never seen before
cross-genre gameplay.
Pleased to be signing the title, w/w, MD at Schanz International Consultants,
Mr. Gerhard Schanz
says:"We are very delighted to cooperate with the dynamic and creative
studio Tabula Rasa Games
and look forward to leading "Hannibal -Vengeance of Carthage"
to great success with our partnership."
Nick Smith, co-founder of Tabula Rasa Games comments: "After many months
of hard work on
Hannibal, we are pleased to give the game the exposure and backing it deserves.
Ensuring this
happens is the industry experience and marketing know-how of Schanz International
Consultants.
On behalf of Alessandro Canossa (co-founder) and myself, I can say that we are
very happy with
our partnership with SIC and are expecting great things for the future."
For more on Tabula Rasa Games: www.tabularasagames.com

Schanz International Consultants team proudly congratulates the winning
synergy between its
partner studio Enigma Productions and publisher CDV for "Best
of E3 2005 award" from
Wargamers.com for War Leaders:Clash of Nations.
We are sure this partnership will provide many opportunities to rejoice.
Cheers! :)
Schanz International Consultants
are proud to mention that WAR LEADERS:Clash of Nations (RTS on PC) by their
partner Studio, Enigma Software Productions in Spain will premier at E3 at the
CDV stand. WAR LEADERS was signed world wide (except Russia) to the Karlsruhe
publisher in Germany early this year.
The title will combine diplomacy, strategy and action with a competitive, state
of the art technology and is slated for a 2006 release.
For more on ENIGMA: www.enigmasp.com
February 2005
We are very pleased to announce our new line-up of products and offer an exciting package of multi-platform titles for w/w publishing from our partner TDK Mediactive to our publisher clients. The line up includes the following three titles on PC and consoles:
WORLD RACING 2
(Racing Simulation for PS2, X-Box and PC)
KNIGHTS OF THE TEMPLE 2
(3rd Person Action Adventure for PS2, X-Box and PC)
GENE TROOPERS
(First Person Shooter for Playstation, PS2, X-box, X-Box live and PC)
Our partnership with TDK Mediactive dates back to the previous titles which SIC licensed in Asia. SIC is extremely pleased to take our partnership forward with the forthcoming titles and have the opportunity to represent TDK Mediactive for world-wide licensing of their titles. Interested clients are welcome to contact for further information.
January 2005
Atari and Metropolis in stealth and action together: in partnership for Aurora Watching in GermanySeptember 2004
WarLeaders:WW2 official website is online now!
10.Sept. 2004 - Schanz International Consultants is very proud to bring you the official website of our partner ENIGMA'S upcoming title WarLeaders:WW2, offering updated info, amazing screenshots and latest news in development: www.warleaders-game.com
WAR LEADERS:WW2's aim is to provide a high quality, unique, state-of-the-art strategy game set in the Second World War, with two clearly differentiated game-play parts. In one part -the manager part- you will control all the high level decisions made during the course of war. In the other part -the RTS part- you will have real time control of the battles that arise in the "manager" part in a fully 3D environment.You can enjoy an all-embracing game in which you have direct controls over all the most important aspects of war. It will be the most complete Second World War game ever produced!
The goal is to find yourself in a world of possibilities with sufficient freedom
to control the course of war! You will be able to win the conflict with any
side included in the game! To do this, you have to lead your chosen nation effectively
in all strategic aspects: military, economic and diplomatic...
For the unique strategy game WAR LEADERS:WW2: www.warleaders-game.com
For more on ENIGMA: www.enigmasp.com
Knights of Honor reaches Gold Status!
09.Sept. 2004 - Schanz International Consultants (www.schanzgames.com) is very proud to congratulate the partner team of Black Sea Studios for reaching Gold Status on the RTS, Knights of Honor. The title is published by Sunflowers w/w and will be distributed in Europe by EA. SIC will be licensing the title in Asia (except Japan) for Sunflowers and will also work with Black Sea Studios on their next two titles (RPG and RTS).
August 2004
Official sites for Diabolique - License to Sin and Aurora Watching
Schanz International Consultants (www.schanzgames.com), exclusive licensing-partner of Metropolis Software, is very glad to bring you the official websites for forthcoming games of two of their upcoming titles:
Diabolique – License To Sin
is a 3rd Person Action-Game. Main hero, Dark Eaville, is the best Special Agent,
in the service of His Majesty - the Devil. Good and Evil secret agencies are
in continuous and endless conflict on Earth since the creation of human beings.
It’s a fight for souls now and here! Agents of Good are up to something extraordinarily
big. To stop them, Dark Eaville will snipe, sneak, chase enemies in his bloody
roadster, race an Amazon boat, and impress you with his every step and action.
For more on Diabolique - www.diabolique-game.com
Aurora Watching is a TPP stealth game. The action takes place in the
Arctic. All the locations are situated on the fascinating iceberg, in the laboratory
underneath the iceberg and the dangerously flooded Russian submarine. During
the mission Sullivan faces many opponents, not all of whom are human and each
of which can be defeated in many ways, Mini-games, puzzles, and hi-tech gadgets
keep player excited from the very beginning to the end.
For more information on Aurora - www.aurora-game.com
Both games incorporate RenderWare Physics engine for dynamic mini-games, and
high performance human body solution. Developers will be glad to meet journalists
at Games Convention in Leipzig on 20th – 21st Aug. For fixing meetings, please
feel free to contact Mr. Dingler (dirk@schanzgames.com).
April 2004
Schanz announces new line-up in partnership with Metropolis
Schanz International Consultants announces the continuation of its partnership with Polish Developers Metropolis Software to license two new titles, “Diabolique – License to Sin” ( working title ) and Gorky: Aurora Watching. SIC will handle these games exclusively.
“Diabolique” is a TPP action/sneak-em-up game with great game settings and
an absorbing storyline that will make it stand out in the ever-expanding list
of games in its genre. It is scheduled for release in the first quarter of 2005.
The second title is the eagerly awaited sequel to Gorky Zero titled Gorky: Aurora
Watching, and is scheduled for Christmas 2004.
Gerhard Schanz, Managing Director of Schanz International Consultants, says
“It is our privilege to work with such a promising and reliable team as Metropolis
Software. The team members are extremely talented and hard working and understand
the value of milestones. We have high expectations from this team lead by Grzegorz
Miechowski and Bartoz Brzostek”
Grzegorz Miechowski, CEO of Metropolis Software, says “Over one year relationship
with Schanz International Consultants was very successful. It’s our pleasure
to extend the relationship with SIC for our upcoming titles. Both, Diabolique
– License to Sin and Gorky Zero: Aurora Watching are very promising titles even
at present development stage. Excellent atmosphere, gameplay and the latest
technologies implemented, like RenderWare Physics Engine, pixel shaders, etc.
make the projects potential hits.”
More about Metropolis at: www.metropolis-software.com
Schanz & Wargaming.net unite forces to bring Massive Assault to Asia
Schanz International Consultants (SIC) closes exclusive licensing co-operation on Wargaming.net’s strategy title “Massive Assault” (PC) and Massive Assault Network for Asian territories.
“Massive Assault” is a 3D
war game based on original Secret Allies concept, where two rival sides strug-gle
for global domination in sci-fi environment. Due to a fascinating and original
political system and the smooth and dynamic gameplay, “Massive Assault” offers
quick and instant action in all of its different game modes – single player,
hotseat or over the internet.
The game’s new discovered genre called “Think-based Strategy” (similar to the
old-school turn-based strat-egy genre) gives the game a guarantee for endless
replay, powerful and versatile fights within every match against human players
or the AI itself.
Gerhard Schanz, Managing Director of Schanz International Consultants says, “We are very glad to close this partnership together with a strong partner in this section of strategy games. ‘Massive As-sault’ offers high quality strategy combining action and cleverness of the player. The game will surely become an attractive attention in the multiplayer-focused Asian territories.”
”We are sure that Massive Assault's innovative concepts will be appreciated by Asian market, but we also know how important is to have reliable representatives in that region,” said Victor Kislyi, the president of Wargaming.net. “We are confident about working with Schanz Interactive, which is known for having a network of solid partners in Asian countries.”
For more information on
“Massive Assault”, please visit http://www.massiveassault.com
About Wargaming.net, please visit http://www.wargaming.net
Schanz signs Interactive Classics series with Music Games International
Deidesheim, April 14th 2004: Schanz International Consultants (SIC) signed with Music Games Interna-tional, a division of Quaint Interactive, to exclusively license their award winning interactive musical games world-wide, except UK (Times-Learning, an affiliate of THE TIMES (of London), will introduce it in UK this year) and Croatia.
At present the catalogue consists of three interactive musical games for children and people of all ages that are filled with a variety of music games, jigsaw puzzles, trivia, animated encyclopaedias and other activities.
The Magic Flute, based on the timeless opera, lets children join Mozart for youthful adventures that expand their musical abilities. The Nutcracker Music Game helps develop children's appreciation for great music, as Tchaikovsky's holiday classic comes alive. Finally, Alice in Vivaldi's Four Seasons: the Music Game, combines music from Vivaldi and Lewis Carroll's Alice in Wonderland tale with the latest digital entertain-ment.
Gerhard Schanz, Managing Director of Schanz International Consultants, says “the games are a fantastic way to experience music and although geared to children, they appeal to all age groups. Music Games International is on the leading edge of interactive music edutainment and we are look-ing forward to working with their titles in all territories.”
“We are very pleased to have reached this agreement with Schanz International”, says Alexander Gimpelson, CEO of Music Games International. “Our titles have wide transcultural appeal, and we feel confident that our cooperation with SIC will foster the cultural enrichment of children every-where.”
More about the titles at: www.kidsmusicstage.com
November 2003
Schanz International Consultants is offering the first AAA RTS title from it’s Spanish partners, Enigma Esp. The working title is called War Leaders: WW2 . It is intended to be a strategic game that takes place during the Second World War. The game is divided into two completely different parts or stages.
The first stage will be the “Manager” part, because player will be able to take all the “high level” decisions that will rule the course of the war. During this stage the game will be arranged in turns. The way to play is quite similar to “Europa Universalis”; and the “Manager” part of the “Total War” saga.
The second stage is the ” RTS battle” during which player will try to win battles derived from the decisions we taken previously. This part will be in 3D and real time environment. This system of game will be quite similar to the game “Blitzkrieg”.
War Leaders: WW2 RTS Project is a very complete game in which the player will have the power to contribute in the development of every simple event that happens within a great war: controlling resources, building factories, creating military units, real time battles, espionage, diplomacy.... Definitively, this will be the most complete game ever made about the Second World War.
October 2003:
Ubisoft, Germany to publish Rift Runner
Schanz International Consultants (SIC) licensed RPG, Rift Runner from partner (developer) Larian Studios to Ubisoft Germany for German territories. Rift Runner is Larian Studio's new sole-playing game set in a highly interactive world of Divine Divinity. It has endless replay value with generated quests.
The title will be released
by Focus Home entertainment in France and Digital Jesters in UK.
September 2003:
Schanz closes publishing deal for Gorky Zero
Schanz International Consultants (SIC) closes Gorky Zero publishing deal for Metropolis with Jowood. Jowood will publish the title in North America and most of the European countries while SIC maintains rights to finalise territory-wise deals in Asia.
Gorky Zero takes place a few years before the times of Gorky 17, as we participate in one of Sullivan's first missions that is a secret operation in the Ukraine. The game belongs to the popular sneak-em-up genre including a real time playmode. Cole Sullivan prefers to stay in the shadow but in the face of a real threat, he can pull out a gun and get rid of all his enemies.
Gerhard Schanz, MD, says "We are very glad to bring this FPS with great sales potential to the publishing house of Jowood. Metropolis is a very talented team and we are already excited about licensing their next title".
Bartosz Brzostek, Development
Director at Metropolis comments "We all at Metropolis have very good experience
with cooperating with JoWooD, and now we're very excited about teaming with
them again. We've been working on Gorky Zero for over a year, and now we're
eager to see the game released.
I must point that these agreement wouldn't be possible without the Schanz team,
who provided us with inestimable feedback, and were our connection to game publishers.
I believe that with such partners Gorky Zero Beyond Honor will repeat the success
of its highly acclaimed predecessor."
August 2003:
Rift Runner licenses to Hip Interactive for North America
Schanz International Consultants closed deal for its partner (developer) Larian Studios with Hip Interactive for North American territories.
RPG, Rift Runner, will be published by Automation Electric in China, Netvillage in Japan and Interwise in Taiwan. All Asian partners were also partners for Divine Divinity and remain commited to the world of Divinity.
June 2003:
RPG, Rift Runner now licensing with Schanz International Consultants
Schanz International Consultants is very pleased to present another solid game for exclusive licensing from it’s Belgium partner Studio Larian the upcoming RPG, Riftrunner.
The Quest Continues In Riftrunner, you become soul-forged with a Death Knight. Your fate is to spend the rest of eternity bonded to this creature of evil, unless you can undo this curse. You and your unlikely partner embark on a great adventure to unlock the secret of rift-running your only answer to this life of darkness.
Based on the award winning fantasy universe first introduced in Divine Divinity, Riftrunner is set to capture the imagination of RPG players yet again, and provides a strong stepping stone for the planned extension of the Divinity World. Divine Divinity won awards and accolades worldwide after its launch in 2002. Its huge fantasy world, strong storyline, unparalleled levels of interactivity, and unique character development system captured the hearts of RPG players.
The game uses an enhanced version of the Divinity engine, and incorporates suggestions from the fan base, Riftrunner focuses on the strengths of its predecessor. Featuring a strong and compulsive storyline, a random quest generator, a new and unlimited character development system, and the unique interactive environment, Riftrunner is appealing to the true RPG fanbase. Other enhancements include 3D character animations, a new combat system and the introduction of a party to extend the RPG experience and universe.
Riftrunner is due for release in Q4 2003 for PC CD-ROM. A Macintosh version will follow later.
Further information, new screens, and an FAQ can be found at www.larian.com/riftrunner
Schanz to now license Dungeon Lords worldwide (including North America) exclusively.
We are happy to announce that Dungeon Lords is now available with Schanz International Consultants for North American publishers – thus making Schanz International Consultants exclusive licensing agents for the title from Heuristic Park, world-wide.
Dungeon Lords is a new breed of epic Fantasy RPG, a unique combination of RPG and Fighter Game action in full 3D. D.W. Bradley is one of the leading developers of Fantasy RPG in the U.S., famous for creating three of the legendary wizardry titles. With Dungeon Lords, D.W. Bradley and Heuristic Park have embarked upon creating a new type of computer game that takes a bold step forward in the Genre of Fantasy RPG.
Simultaneously Heuristic Park and Schanz International Consultants have entered a long term partnership.
For more on Heuristic Park
go to www.heuristicpark.com
May 2003:
Schanz signs with Polish developers, Metropolis Software, to bring “the tactical sneak-up combat”, Gorky Zero - Beyond Honor to Europe and Asia.
Schanz International Consultants and Polish developers, Metropolis, are happy to announce the signing of the exclusive licensing of the tactical sneak-up combat, Gorky Zero - Beyond Honor for Europe and Asia. The plot has been written by Rafal Ziemkiewiez, one of Poland’s most popular science fiction writers and journalist. Ziemkiewiez is a triple winner of the prestigious Janus A. Zajdel, a polish science-fiction award.
Gerhard Schanz, MD at Schanz International Consultants says: “Gorky Zero - Beyond Honor sets out to be the new tactical action game classic from Metropolis Software and we are very glad to represent them. The genre belongs to a popular sneak-em-up and our clients will surely be glad to see this in our portfolio at the upcoming E3.
Bartosz Brzostek of Metropolis adds: "Our goal at Metropolis has always been to make highly enjoyable games. Teaming with Schanz Consulting gives us the best opportunity to reach the widest possible audience. I believe this partnership will make Gorky Zero - Beyond Honor repeat the success of its highly acclaimed predecessor."
Metropolis Software
is a leading independent developer of interactive software for personal computers
and mobile devices. Since it's commencement in 1992 Metropolis gained a wealth
of experience in the creation of computer games. Metropolis markets its products
worldwide. Over the years, Metropolis has cultivated relationships with many
of the industry's most widely regarded game publishers: Interplay, Ubisoft,
JoWooD Productions and Monolith. Metropolis' success is built on a true understanding
of what players want, and the ability to deliver it. Further growth is expected
in 2003 with an impressive list of new game titles, including Gorky Zero, Dreamwalker
and more.
Visit there website at www.metropolis-software.com
March 2003:
Schanz signs with Mayhem Studios to bring “turn based strategy”, Empire of Magic to Europe and Asia.
Schanz International Consultants (SIC) and Mayhem Studios take great pleasure in presenting Empire of Magic, a turn based strategy in the game world of powerful demons and brave knights, doom and salvation. A land of many faces where marvellous adventures await in different types of terrain. It takes you into the snow-covered mountains, fiery deserts, rainy hills and idyllic meadows.
Gerhard Schanz, MD at Schanz International Consultants says, “Sharpen your swords and gather up enough magic power because at the end of this summer a strategic delicacy arrives - Empire of Magic. We are very glad to represent Mayhem Studios which boasts a very talented team. Empire of Magic, will enchant many publishers in our territories.”
Tomáš Bencík, Chief Executive Officer of Mayhem Studios says: “We welcome our cooperation with Schanz International Consultants and we are confident that together we will manage to successfully distribute our upcoming title, Empire of Magic in Asia and Europe.”
Mayhem Studios s.v.o.
is an independent Slovak company specialized in computer games development.
The company was formed from association of twoother companies: Riki Computer
Games – founded in 1994, was one of the first game development and distribution
companies in the Slovak Republic. Their titles include: Quadrax and Mutation
of J.B. Universal Integrated Fields (UIF) – Producer of database system for
clients from western Europe.
More at www.mayhem.sk.
February 2003:
Heuristic Park unfolds RPG Dungeon Lords on website.
Schanz International Consultants (SIC) is glad to announce Dungeon Lords, the RPG fighter by D.W. Bradley, going up on Heuristic Park’s website at www.heuristicpark.com. Official website of Dungeon Lords is soon to follow.
Simultaneously, Schanz International Consultants announces the closing of an all Asian deal for Dungeon Lords with Typhoon Games in Hong Kong.
Director of Business Development, Roletta Lee of Typhoon Games, says: “we are truly excited about the opportunity of publishing this world-class title in Asia. D.W.Bradley is a renowned game designer and the quality of the game is excellent, the atmosphere outstanding and truly a lot of fun to play. Schanz International Consultants has been instrumental in putting this deal together and we are extremely excited about this opportunity. Their professional service and experience in the gaming industry led us to close this deal quickly and efficiently”.
Heuristic Park, Inc. was founded in 1996, but its history goes back much farther. The design team at HP is made up of the same creative talent responsible for such games as Wizardry: Heart of the Maelstrom , Wizardry: Bane of the Cosmic Forge, Wizardry: Crusaders of the Dark Savant, CyberMage: Darklight Awakening, Nox, Unreal: Return to Na-Pali, and D.W. Bradley's Wizards & Warriors.
Typhoon Games Ltd. is part of the pan-asian media company Typhoon Entertainment (Asia) Ltd. a leader in online and offline media that is fast becoming a force to reckon with in the games arena.
More on Typhoon Games at: www.typhoongames.com.
Schanz International
Consultants signs new action game “Angels vs Devils” with Spanish Studio, Enigma.
Schanz International Consultants and Spanish development Studio, Enigma
Sofware Productions, announce signing together a new 3D action game,
titled, Angels vs. Devils.
AVIs about Angels vs Devils can be found here.
Angels vs. Devils is an action game developed with the latest 3D Technologies, with great quality graphics and attention to detail. It welcomes the player to the world of interactive entertainment, where evil combats good and vice versa. Cleverly adapted by Enigma to give gamers the chance to achieve supreme domination over mankind, the gameplay offers continuous action and fun! Once started, difficult to stop…pow! wow!! pop! whew and yipee!!! And bountless more expressions… that’s how the game goes!!!
Enigma Software
Productions www.enigmasp.com,
a Spanish Studio in Madrid, has been in the business of software engineering
since more than twelve years. Since 1993, it has dedicated itself to development
of games and has several projects to it’s credit including Trauma ( 1995 ),
Space Clash ( 1999, published by Dinamic Multimedia ), Excalibug ( 2001, also
by Dinamic Multimedia ), Pro Soccer ( 2002 ) and Hello Kitty Soccer (for Typhoon
Games). Apart from currently working on Angels vs. Devils, Enigma is also working
on a high quality simulation game for PC called Orbital Station.
October 2002:
Strategy First and Schanz in strategical partnership
Signing a bonanza of strategy, simulation titles from Montreal based publishing house, Strategy First, Gerhard Schanz, MD of Schanz International Consultants comments “Strategy First titles are a new strength to our Asian portfolio. I am sure this one will be a very long & mutually fortifying relationship in the industry. We are eager to work with their titles”.
Signed titles include existing
and forthcoming titles from Strategy First including:
Stewart Braybrook, Director at Strategy First says “Schanz International Consultants are the best Consultancy to represent us in the region of Asia and we are simply delighted to be working together”
Strategy First Inc.
is a leading developer and worldwide publisher of entertainment software for
the PC. Founded in 1990, the company has grown rapidly, publishing major games
in the industry and simultaneously developing its own in-house titles. Strategy
First continues to push the gaming envelope with its own groundbreaking titles,
while maintaining its reputation as a unique alternative for independent developers
seeking to market their games to a worldwide audience.
For more on Strategy First www.strategyfirst.com
Karting and American
Dragster Racing
( PC games addition to licensing Portfolio of Schanz Consultants )
Schanz International Consultants (SIC) and Tbox Works (Spanish Developers) signed up together for SIC to license two of Tbox’s very exciting racing games – Rave Kart Racing and Dragster Racing for North America, Asia and Australia.
Pleased to be signing the titles for North America, Asia and Australia, MD at Schanz International Consultants, Gerhard Schanz comments, “The titles are a very interesting addition to our portfolio and will surely do well in the markets. We are looking forward to a long term partnership with the talented team of Tbox Works”.
Carlos Tamarit de Castro, Sales Manager at Tbox Works says, “Both games have been developed using the experience and advise of professional race drivers, so we obtained the real feeling of "speed"...it will satisfy the highest expectations for our partnership with Schanz International Consultants and their publishing partners”.
Rave Cart Racing
offers an exhilarating experience in the world of feverish karting – drive,
skid, brake, overtake, hug close to the curves and feel the speed like never
before.
Dragster Racing presents innovative game play about a sport
rarely dealt with in the world of videogames – the spectacular American
Top Fuel Dragster Races, taking spectacle to the limits.
For more on Tbox: www.tbox-works.com
September 2002:
Schanz Interactive to publish in home territories
Schanz Interactive, the publisher label of Schanz International Consultants is entering the German markets (Germany, Austria and Switzerland), with the signing up of the strategy game Legion by Swedish publishers Paradox Entertainment.
Legion is a revolutionary, historically accurate strategy game, which unfolds during the rich history that was the Roman empire. The game features both strategic and tactical elements. Published by strategy First in North America, it is scoring extremely well with consumers due to it’s easy playability and real settings. The battles are a spectacle, as well as a game play feature and players will enjoy them for the fun of watching hundreds of men fighting a bloody engagement.
The next weeks will see Schanz Interactive announcing a wave of game releases mainly from partners waiting to see their labels in the German market.
Gerhard Schanz, MD at Schanz Interactive says "The times are a changing, and we find we need to adapt and broaden the services we offer to meet the needs of our clients in the gaming community. Publishing in Germany seems like the most natural outcome for us in the existing scenario. We are eager to make a start with the Real Time Strategy game, Legion from our partners. This will definitely mark the beginning of a very exciting chapter in the history of our company.”
Schanz Interactive is the publishing arm of Schanz International Consultants. So far Schanz Interactive has been licensing games for publishers in India, Brazil, Czech Republic and Slovakia
More on Legion at www.paradox-entertainment.com
July 2002:
Action, flying and some shooting between Schanz international and Lemon Interactive
Adding excitement to the holiday season in Europe, Lemon Interactive and Schanz International Consultants (SIC) signed a long term Agreement to throw their might together for Lemon interactive’s next two games.
Schanz International Consultants will have exclusive world wide rights to license the great looking action-adventure, “Nina: Agent Chronicles” based on the Lithtech Talon engine and European rights to license the adrenaline pumping action arcade “Aces of World War I“ with immediate effect.
MD at SIC, Gerhard Schanz, says, “We are very excited about licensing these strong titles and to start a partnership with Lemon Interactive. Our common understanding of the markets will make it a pleasure to work together. The fact that both games do not require funding to finish, will be very attractive to a suitable publisher-partnership. I and my team look forward to this partnership with Marek and his games”.
Marek Tyminski, President of Lemon Interactive comments, “Schanz International Consultants is a well established company with certain success on their accounts. Apart from their know-how, SIC’s wide international contacts make them one of the best partners to work as sales representative. We are very happy about licensing our products via such a strong team.”
Lemon Interactive - www.lemon-interactive.com
- is an international publisher, developer and distributor of entertainment
software with mass appeal. The company has internal development studios, creating
Aces of World War I, Nina: Agent Chronicles and Car Racing (working title).
Their first game, Starmageddon/Project Earth, has been very well received in
markets all over the world. Lemon Interactive is based in Warsaw, Poland.
May 2002:
Schanz opens office in Korea
As is well known in the industry Schanz International Consultants (SIC) have been very successfully licensing games for partners in territories of Asia as a strongpoint in their international licensing consultancy.
With immediate effect Schanz Internationals Consultants, Korea offices have started functioning with RACHEL KO as the Licensing Manager. Rachel Ko is well known to the Korean and outside Korea gaming industry, as she was working since last two years at E2Soft as the International Marketing Manager, and was responsible for all licensing deals. She also wrote news and gaming articles for the Korean online site Gamemeca.com.
Gerhard Schanz, MD @ SIC states, “We are excited about Rachel joining the Schanz Team to strengthen our licensing force in Korea. She will enhance the international character of our company and offer insightful placement and positioning of our partner titles, ensuring enhanced services in this important territory.”
Rachel Ko says, “Though
I had several options, I chose to join the Schanz Team, having known them for
their professionalism from my own experience as an employee of a Korean publisher.
There is a distinctive character to the company notable for its lack of hierarchy
& freedom to choose your own working style, as long as one shows results.
I am looking forward to the experience of working for SIC partners from all
over the world, here in Korea and to doing my best for the company and its partners.
April 2002:
Schanz International Consultants & the Angel of Silence
Accommodating and adjusting to market trends, Schanz International Consultants (SIC) is adding online RTS called “Angel of Silence” (AoS) by Korean company Triple Dice to its portfolio.
Gerhard Schanz, MD of SIC comments, “We know and respect that online gaming will be the next killer platform and want to move in tandem with the market”.
Angel of Silence is from Triple Dice Co. Ltd. An online game developer specialized in developing MMPOG from Korea. Manager of Overseas Business Development Stan Kim says, “I am happy we can work together with the experienced team of Schanz International Consultants in the western markets”.
AoS will be available for European and North American markets. At the moment, the game is undergoing Beta at the hands of players who are most excited that unlike most other online games, Angel of Silence allows the player to create their own worlds. The game will be released in Korea in June 2002.
For more on Triple Dice
www.tdice.co.kr
For more on Angle of Silence www.silent1004.co.kr
March 2002:
Blackstar in Schanz skies
Blackstar Interactive GmbH signs up Schanz International Consultants (SIC) exclusively for licensing their games in various territories. Titles will include “Software Tycoon” (Asia, North America), “Battle Race 3D” (Worldwide except Germany), and for Asia: “Cinemaware Classics: Defender of the Crown, Three Stooges, Wings!, Lord of the Rising Sun, It came from the Desert, Rocket Ranger”.
Gerhard Schanz, Managing Director of SIC says, “At a time, when Blackstar is strengthening its position as a publisher in Germany and extending itself to world markets, we look forward to placing their games with our publishing / distributing partners in different territories.”
Volker Gruenthaler, Business Relations Manager of Blackstar Interactive GmbH comments, “Through the uncountable contacts of Schanz International it might be a good decision, to engage them as a consultant for several titles to strengthen the position of Blackstar Interactive on other continents than the European."
More on Blackstar Interactive GmbH visit www.black-star.de
Buka and Schanz together in Asia again
Schanz International Consultants (SIC) have entered into a long-term partnership in which SIC will work as Buka Entertainment´s licensing consultants in the territory of Korea and Japan for all its present and forthcoming titles which include “Horde: The Northern Wind”, “Horde: The Citadel”, “Red Shark”, “Echelon”, “Spells of Gold”, “Paradise Cracked”, “The Ultimate Billiards”, “Charm of War”, “March Off World Recon” & “Midnight Nowhere”.
The two companies have already successfully worked together in the past for Buka´s “Horde” in Asia.
Gerhard Schanz, MD of the Consultancy comments, “We are privileged and pleased to represent again Buka, a well recognised and leading game publisher from Russia, and are enthusiastic about entering into this partnership for some of our strategic territories. This alliance will extend well beyond just licensing Buka´s games in Asia.”
The two companies are taking the opportunity to enter into a special co-operation in which Buka and Schanz International Consultants will work together to further Buka´s plans to expand into the Asian markets and set up long-term Business Operations.
Maxim Mikhalev, VP International at Buka says, “We are pleased to work with Schanz International again. We are confident that our partnership with this internationally recognised consultancy not only will help us license our line-up to Japan and Korea, but also will render our expansion plans a success."
Buka Entertainment is one
of the leading game publisher in Russia founded in 1994 as computer- and video-games
distributor. Their games are enthusiastically received in Russia and in all
parts of the world. For more information about Buka please
visit www.buka.com.
February 2002:
Schanz International Consultants licenses World Cup 2002 ( working title ) from Enigma Spain to Typhoon Games for all of ASIA. The title will also appear in a special version for Sanrio as Sanrio World Cup.
Schanz International Consultants partner with Enigma Software Productions
Adding yet another partnership to their strong portfolio, Schanz International signs exclusive contract for licensing PC games from the Spanish software house Enigma.
Gerhard Schanz, MD says “Enigma is well known in Spain for their PC Futball and we are now proud to represent their titles starting with next title 2002 World Soccer (working title) to the international gaming world.”
Alberto Dominguez, Project Manager at Enigma comments “I hope that our union with Schanz International Consultants bring us new international possibilities to our products. The great experience of Schanz in the international market will be a big help to maintain the success of our tittles.”
For more about Enigma Software
Productions: www.enigmasp.com
December 2001:
Schanz teams up Black Sea Studios and Sunflowers
Schanz International Consultants of Germany are excitedly announcing having arranged the exclusive partnership between leading development studios, Black Sea Studios in Bulgaria and Sunflowers Entertainment in Germany (of Anno 1602 fame), for four forthcoming titles.
Jürgen Reusswig, Managing Director of Sunflowers says: "We are extremely happy that the services of Schanz International Consultants lead to this cooperation between Black Sea Studios and Sunflowers. With Black Sea Studios we've found a team which complements Sunflowers perfectly. Both companies are dedicated to providing only the best in quality products. We look forward to an exciting and successful cooperation over the years to come."
Gerhard Schanz, managing
director at Schanz Consultants declares “it is one of our proudest
developer-publisher partnerships, amongst the many we have forged. We are confident
that Black Sea Studios
will deliver games to the industry that are path-braking blockbusters. We wish
both companies great success and a long partnership”.